
In this sea of first-person shooters, statistic-heavy action RPGs and ‘gnarly’ stunt racers that we call the video games industry, it’s refreshing to see a developer take a whole new approach to interactive design that proves both entertaining, and genuinely inspiring. With two cult classics under his belt in flOw and Flower, thatgamecompany’s Jenova Chen certainly proved to be one of those developers.

Shaz from GL: "The way Journey evokes emotions through its narrative without using traditional storytelling methods is something no game has been able to replicate."

The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.
My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.

Jenova Chen told us about the development of the game.