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80°

The Witcher 2 Environments Developer Diary Interview

GeForce.com writes, "We recently had the opportunity to interview CD Projekt RED's Tomasz Gop. The Witcher 2: Assassins Of Kings senior producer was able to answer our questions regarding the latest developer diary on their highly-anticipated fantasy RPG. Being a video about the game's world and environments, in this exclusive interview, Gop touches upon whether or not stealth gameplay will be a big component of the game, drawing inspiration from real-world locales to create cohesive virtual landscapes, and the necessity to create a new tailor-made game engine that would raise the visual benchmark for RPGs. Eagerly anticipated by both fans of the original and of the role-playing genre in general, The Witcher 2: Assassins Of Kings attempts to improve upon the original, highly-rated game in all respects, and even includes NVIDIA 3D Vision support."

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Community5533d ago
andresegers5533d ago

Can't wait to check this out

dragonelite5533d ago

Release the pc version nao and start working on my 360 version not getting a gaming rig before fall 2011.

50°

The actor who portrayed Zoltan Chivay in The Witcher series of games has died

Alexander Morton, the Scottish actor probably best known for starring in British comedy drama Monarch of the Glen - but known to me for being the hilariously foul-mouthed dwarf Zoltan Chivay in The Witcher 2 and The Witcher 3 - has died aged 81.

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eurogamer.net
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40°

Veteran artist behind Mass Effect, Halo, and Overwatch 2 weighs in on Nvidia DLSS 5

Darryl Linington from Notebookchect.net writes, "The backlash around Nvidia’s AI push and DLSS 5 has opened a broader question in game development. Beyond performance and image quality, veteran artists are now weighing what AI-driven rendering means for authorship and visual control. If a system can add or reinterpret detail after the fact, the issue is no longer just technical. It becomes a question of how much of the final image still belongs to the people who built it."

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notebookcheck.net
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50°

NVIDIA DLSS 4.5 Frame Gen 5x & 6x Come to RTX 50 Series GPUs + Dynamic Multi Frame Gen

The latest GeForce driver introduces DLSS 4.5 Multi Frame Generation 5x and 6x alongside Dynamic Multi Frame Generation to RTX 50-series GPUs. The former increases the number of interpolated frames to 4 and 5 (between every two rendered frames), further reducing reliance on the CPU.

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pcoptimizedsettings.com
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Community21d ago
blacktiger21d ago

Big corp bowing down to another big corp is nothing more than helping each other. But try any games it doesn't work

Smellsforfree21d ago

I don't mind frame gen but only use it if I'm already >70fps without it. It is kinda nice but if I see any visual artifacts I will turn it off. Whenever I'm playing games on my 120Hz LG C3 I will almost never use it because frame rates >120fps look really bad. I think spatial super sampling is a far more interesting and beneficial tech than frame gen. Boosting 30fps to 60fps with framegen is just garbage.

SimpleDad21d ago

Tvs were doing this 15 years ago with their telenovela effect... Idk how anyone can play with this on.

There is definitely input lag there and artifacts.

CornholioX20d ago

It's commercial how they show it. Typical any company does that.

Goodguy0120d ago (Edited 20d ago )

Frame gen just has too much latency and visual glitches for me, don't think I can ever use it for most games. I'd compare with it on and off and it's a world of difference in the feel. I need the very least input lag in my gaming. Companies should rely on actual optimization. As for potato hardware, I suppose it could have it's use.