
DasReviews writes: "Performance is all over the place in DX11. BioWare stated that DX11 is bugged in the demo version, so we assume that things will get better in the final version. Framerate was averaging around 30-60fps at 1080p with High details. When we run the game in DX9, we were able to force 4xAA and got great performance, as we were averaging around 80-120fps..."

Dragon Age 2 set the precedent that the series would always carry our choices over, but was it worth it?
If the choices won't matter, why bother? Bioware works so hard at giving meaningful choices but rarely if ever carrying out the impact of such choices to the end.

EA is laying off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands.
When logic meets EA it generates anti-matter ..... so try not to apply it in any meaningful way. Entropy is what matters in there !!
cue the apologist saying that these are mostly just contractors hired for this specific project bla bla bla

The free-to-play reboot topped 15 million players in under three weeks, but EA now claims it needs to reshape the development team.
The community warned them this would happen but nope they knew better they continued with the live service push the made the art style cartoonish and this is the result
**DEMO** PERFORMANCE. As DX11 was bugged I ran it in maxed dx9 @1080p with 32csaa. It NEVER dipped below 60 frames, not even to 59 frames.
It ran and looked better than Dragon Age by far.
The demo also did not officially support SLI. You could force it but it is extremely unoptimised. With the full game and a driver update....their performance would go from 40 min maxed to 60 min.
Thats weird. I used DX 11 on medium. never got under 55 frames. On DX9, medium? 30 and below
EVGA has an update that makes demos support SLi configurations. EVGA FTW!