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Dragon Age 2 PC Performance Analysis Part1

DasReviews writes: "Performance is all over the place in DX11. BioWare stated that DX11 is bugged in the demo version, so we assume that things will get better in the final version. Framerate was averaging around 30-60fps at 1080p with High details. When we run the game in DX9, we were able to force 4xAA and got great performance, as we were averaging around 80-120fps..."

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dasreviews.com
WhiteNoise5557d ago (Edited 5557d ago )

**DEMO** PERFORMANCE. As DX11 was bugged I ran it in maxed dx9 @1080p with 32csaa. It NEVER dipped below 60 frames, not even to 59 frames.

It ran and looked better than Dragon Age by far.
The demo also did not officially support SLI. You could force it but it is extremely unoptimised. With the full game and a driver update....their performance would go from 40 min maxed to 60 min.

Omega Archetype5557d ago

I tried it in DX11 and it indeed was all over the place. I'm going to go back and try it again at DX9 and see how much smoother it is for me.

The game itself seems to be a significant improvement over the original. I just couldn't get into it...but then again I didn't have a good PC to play it on and was playing on consoles and it was just a bad experience. I'm pretty excited for DA2 on PC though!

WhiteNoise5557d ago

The performance was bad in DX11 for me to with an overclocked gtx480..it's not because of the games visual tax, it;s just because of poor optiimisation/bugs in the demo.

If you have a gtx260/gtx285 you will be able to play the full game maxed in DX10 ( the high setting ) easily when the full game releases.

Just don't set it to high in the demo as it runs under DX11 ( even though it's really DX10 ) and it makes performance and stability bad, medium is the max setting in the demo under DX9. It still looks great though.

Omega Archetype5557d ago (Edited 5557d ago )

Yeah, just tested it out. I'm running it at 1080p with 4x AA, DX9 (medium) and getting roughly 45-60 FPS.

I've got laptop with a i7 740QM and a GTX 460M and I'm curious what I'll be able to play it at when it comes out. In any case, I gotta find some cash so I can buy it next month! I spent it all on buying this new laptop lol.

I'm extremely impressed with this demo and almost considering buying DA:O a third time (yup, I gave DA:O two chances before, once on 360 and once on PS3,) because it seems this game was just meant to be played on PC. But since DAII is coming out next month, I think I'd be better off putting the cash towards it's purchase instead of the first.

joydestroy5557d ago

i had no issues running DX11 guys. it kept crashing after the first part but that's because my drivers needed to be updated. played on DX11 high settings with 4x AA

showtimefolks5557d ago

and there were some frame rate issues but overall game looks good i think the way the combat is its made for consoles in a way

how was the combat style on DA1 was it the same or similar as DA2 or was it pause choose and make moves and play or was it all real time?

worth play DA1? on ps3?

Ranshak5557d ago

DA 1 did have pause on console. It did have pause on PC.

DA1 is definetly a PC game.

Sarcasm5557d ago

Strange how you're getting that, on mines with DX11 very high settings it becomes a slideshow. And I have a GTX 580. Went back to DX9 mode and runs up to 120fps.

JsonHenry5557d ago

I don't understand. I played in DX11 and it played smooth as butter? I mean the fps DID dip on occasion. But that was very few times and the rest of the time it ran perfect.

Sarcasm5556d ago

I think it's going to range from system to system. Perhaps some folks are able to use DX11 without any problems, but for people like me, enabling DX11 completely bugs it. Oh well, let's hope the final retail release isn't going to be an issue.

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Motorola5557d ago

Thats weird. I used DX 11 on medium. never got under 55 frames. On DX9, medium? 30 and below

Pandamobile5557d ago (Edited 5557d ago )

DX11 is faster than DX9.

If you're running two different APIs at the same settings, it can demonstrate how much faster and efficient DX11 is.

Newtype5557d ago

EVGA has an update that makes demos support SLi configurations. EVGA FTW!

40°

Dragon Age Lead Says Including World State Reactivity Felt Like It Was "Irrelevant Or Not Enough"

Dragon Age 2 set the precedent that the series would always carry our choices over, but was it worth it?

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thegamer.com
TheColbertinator63d ago

If the choices won't matter, why bother? Bioware works so hard at giving meaningful choices but rarely if ever carrying out the impact of such choices to the end.

50°

EA Lays Off Staff Across All Battlefield Studios Following Record-Breaking Battlefield 6 Launch

EA is laying off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands.

64d ago Replies(1)
peppeaccardo63d ago

When logic meets EA it generates anti-matter ..... so try not to apply it in any meaningful way. Entropy is what matters in there !!

badz14963d ago

cue the apologist saying that these are mostly just contractors hired for this specific project bla bla bla

HyperMoused63d ago

TTK for BF employees needs adjusting

50°

EA makes layoffs at Skate developer Full Circle

The free-to-play reboot topped 15 million players in under three weeks, but EA now claims it needs to reshape the development team.

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gamedeveloper.com
Profchaos75d ago

The community warned them this would happen but nope they knew better they continued with the live service push the made the art style cartoonish and this is the result

isarai_lee75d ago

It's always so bizarre when studios announce something super early in development under the suggestion of forming the game to player feedback, and then they push against all feedback heading straight for the cliff while everyone is warning them along the way

badboyz0975d ago (Edited 75d ago )

🤣🤣🤣