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Journey: A Trip Worth Taking

"Don't do what people have done." This is the guiding concept voiced by Jenova Chen – Creative Director at ThatGameCompany. He's a rare breed of designer who seems comfortable with rejecting bigger scale projects and the major retail-driven profits that these create.

He also has a Zen-like appreciation for game design and the artistry this medium is capable of. His two previous games, flOw and Flower - both offbeat PSN titles – developed tremendous followings for their artful presentation and equally deft and streamlined gameplay.

yoshiro5589d ago

I dont know why, but I have a feeling this is going to be awesome

Solid_Malone5589d ago

man, this looks so awesome, very shadow of the colossus reminiscent :D.

ComboBreaker5589d ago (Edited 5589d ago )

"It's an experience."

My kind of game.

Bigbangbing5589d ago

I can't wait to take this trip T_T

beavis4play5589d ago

it's so hauntingly beautiful - i HAVE to play this game.

Redempteur5589d ago

ah waiting for this game...

Show all comments (12)
50°

We Need More Games Like Journey

Shaz from GL: "The way Journey evokes emotions through its narrative without using traditional storytelling methods is something no game has been able to replicate."

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gameluster.com
40°

Interview: Revisiting the Journey With Austin Wintory

The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.

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vibethenook.com
Aloymetal1511d ago

My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.

50°

10 years later, there’s still nothing like Journey’s multiplayer

Jenova Chen told us about the development of the game.

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theverge.com