
DICE has released the first few tech details on Frostbite 2.0, BF3 Blog explains what those mean for BF3, and what "real-time radiosity" can be used for (e.g. day/night cycle during a single gameplay session)

Battlefield 3's former Lead Designer has revealed that there were two cut missions from the main campaign
Get rid of campaigns, move the game to mobile, and try to compete with warzone. They would save time and money.

Whether it comes through remakes or a new game with a similar style, DICE should aim to revive the glory days of Battlefield 3 and Bad Company 2.
hmmm I think there will be no old BF glory days for EA since they are loyal to their greediness and laziness :D
You're asking for a miracle with EA that will never happen unless they can exploit the money making schemes behind it.

This Battlefield 3 Reality Mod installation guide will show you step-by-step on how to install the new reality mod by Venice Unleashed.
It would be cool if they put an option to set the ratio of day in-game to real time.
like you can set 20 minutes in real-time to be a 24 hour cycle in-game.....
"Realtime radiosity (a form of HDR).."
These guys have no clue.
now I remember the difference beaten night and day maps on GRAW 2 was incredible... that game used and had a stellar approach towards shadowing and lighting.
Even San Andreas did it!
Rain,
Wind,
Morning,
Afternoon,
Night cycle etc...
Whats the big deal?
Nothing new...
why is this under wii?