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Nihilistic Software to develop Resistance PSP2 title, Sony Bend making Uncharted

It’s been revealed that Nihilistic Software will develop the upcoming Resistance title for PSP2.

Tommykrem5589d ago

Bend studios is always a safe bet. Great studio.
The only games I remember from Nihilistic is Zombie Apocalypse and Conan, so they better pull themselves together if they're going to make a Resistance game for PSP2 and PlayStation Move Heroes for PS3.
Seriously, those games have a name to live up to.

pain777pas5589d ago

They get the voice actors and they should make a great game. I am not worried about the gameplay side of things. From the looks of Resistance it looks good. Plus they have every thing the need to make a quality FPS.

Tommykrem5589d ago

You'll always need talent. That's what separates Ready at Dawn from High Impact Studios. High Impact is a good studio, but Ready at Dawn is excellent. And one can clearly see the difference on how they've treated PS franchises. I don't know if Nihilistic is as good as High Impact, let alone Ready at Dawn... so it'll be exciting to find out :)

golsilva5589d ago

yeah didnt sony bend make resistance retribution so its kind weird that they are making an uncharted but its fine. since sony listed naughty dog as a dev of psp2 then that might mean they could make a new ip.

Tommykrem5589d ago

I think the thing is that Bend make third person shooters (Resistance: Retribution, Syphonfilter and now Uncharted) and the next Resistance is looking like it'll be first person. This is only a guess, of course.

OhReginald5589d ago

lmao if i can't have a next-gen syphon filter on the ps3...then at least make a next-gen syphon filter on the PSP2 :D

ATiElite5589d ago

Syphon filter 5 or whatever it is, is 2012 along with another God of War or something from Santa Monica (Heavenly Sword 2 I hope)

saint_john_paul_ii5589d ago

Syphon Filter on PSP2 would pretty much fix all the problems that the Syphon Filter PSP version had, like the lack of that analog stick.

OhReginald5589d ago (Edited 5589d ago )

PSP2's 2nd analog would fix alot of problems a lot of psp games had. Games like MGS:Portable and peace walker, socom, resistance, and many more.

mushroomwig5589d ago

As long as Uncharted PSP still has Nolan North voicing then I couldn't care who makes it.

It's not like ND will let anyone create an awful Uncharted game anyway.

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80°

Sony's Bluepoint Closure Should Concern Every PS Studios Fan

Sammy: "Sony disastrously and disgracefully shuttered Texas-based fan favourite Bluepoint yesterday. The long-time PS Studios partner never got a chance to ship a game under its new parent company.

This news hit me particularly hard because I believe it reflects the erosion of once-great PlayStation management that I think we’ve all been feeling for quite some time."

Read Full Story >>
pushsquare.com
CrashMania86d ago

How was this allowed to happen? A studio know for excellent remakes and remasters were put on a GOW live service game? Something nobody wanted? There are so many other, more interesting projects, for me they were the prime studio who should have remastered or remade Bloodborne, what an absolute waste, I'm really annoyed about this.

Hulst should have followed Jim Ryan out the door, especially after his failed concord brainchild, execs really do only fail upwards.

Extermin8or3_86d ago

You say "no body wanted" but we don't actually know if the Devs were the ones to pitch it. For all we know

Elda86d ago

If that was the case you would have thought Sony would have told Bluepoint no & had them make the God Of War trilogy remake instead while having Santa Monica Studios concentrate on the next God Of War & what ever else they're working on. A Bloodborne remake/remaster would have definitely printed Sony millions. It seems the upper management doesn't care what the fans think including them making awful business decisions. To take Bluepoint under their wing for 5 years & dismantle them is crazy work, Sony should have auctioned Bluepoint off to to a company that could really use them.

-Foxtrot86d ago

If the really did pitch it then they would have wanted their own IP for being a brand new game, not using someone else’s IP when it’s not a remake this time.

CrashMania86d ago

I mean I guess, but doubt that a small team of 70 wanted to do a live service game, I don't buy it personally, but we'll never 100% know.

Scissorman86d ago (Edited 86d ago )

i think you are half right. sony became hyper-focused on live service games and given that, studios would then pitch live service games because those projects were the most likely to be greenlit by the higher ups. now, as for what the hell bluepoint was working on since their god of war game was cancelled is beyond me. it's just increasingly frustrating when sony just announced a god of remake which is still in its infancy when bluepoint could have been working on it for years and likely would have shipped it by now.

MDTunkown86d ago

We had a god of war mp in the past and it didn’t do well back then with less competition so doubtful people wanted a live service game especially from devs that made some top tier remakes

Michiel198985d ago

Copium like this is the reason they're in this position. Sony could do no wrong and when something did go wrong, it's never the corporate suits at sony who are to blame.....its either: devs bad or ms/phil spencer bad while their own backyard is on fire. This is the result of not caring what your fav company does just because another company does (way) worse and automatically condoning everything. I hope they can turn it around without having to fuck over their customers more because especially some of the games on ps1 through ps3 were absolutely amazing.

Can't really say im surprised it's gotten to this point although I didn't expect them to close Bluepoint who has always delivered stellar work.

1nsomniac85d ago

The devs didn’t pitch it. It’s already been discussed publicly. They had literally just started on a new undisclosed project they were still in the initial ideas phase when they were asked to stop and do GoW instead.

Extermin8or3_75d ago

Love the downvotes considering it's since become public knowledge that yes bluepoint DID infact pitch the god of war game. They also eventually pitched a Bloodborne remake but from software torpedoed the project, sadly.

+ Show (5) more repliesLast reply 75d ago
neutralgamer199285d ago (Edited 85d ago )

Everyone keeps asking for a Bloodborne remaster or remake — a game that genuinely deserves preservation and modernization. Instead, we got a remake of The Last of Us and then a remaster of The Last of Us Part II, both of which were already recent and widely available. That decision feels tone-deaf. It’s hard not to question priorities when so many legacy titles are untouched.

Bluepoint built its reputation on honoring PlayStation’s history. They were masters at remakes and remasters. There is an entire catalog — from PS1, PS2, and PS3 eras — that fans would celebrate. Yet instead of leveraging that strength, they were redirected toward live service ambitions. Six years later, there’s nothing to show, and now the studio is gone. That’s not just disappointing — it feels like wasted potential.

Sony Bend is another example. Days Gone 2 wasn’t greenlit, and the studio was reportedly shifted toward live service. Years later, that project was canceled, and they’re back at square one. That’s years of development time lost in a generation that already feels light on first-party output.

What’s even more concerning is the broader shift. PlayStation used to thrive on bold, risk-taking single-player projects and strong Japanese creative influence. Now the strategy appears more Western-focused and heavily driven by the live service model — where multiple failures are acceptable as long as one becomes a breakout success.

Competition used to push Sony to take creative risks. The PS3 vs. Xbox 360 era forced innovation. Today, Xbox has shifted direction, Nintendo operates independently in its own lane, and Sony doesn’t feel the same competitive pressure. Without that tension, the urgency to push boundaries seems diminished.

The frustration many fans feel isn’t just about one remake or one canceled project — it’s about a sense that PlayStation’s identity is drifting. And while loyalty is natural, defending every decision without criticism doesn’t help the platform grow.

It’s not anger because we hate PlayStation. It’s frustration because we care about what it used to represent

Jack tretton
Shawn laden
Andrew house
Kaz
Shu Yoshida

These people aren't walking through the doors anymore

Relientk7786d ago

It does concern me that they think closing amazing studios like Bluepoint and Japan Studios is smart.

I'm honestly surprised Media Molecule is still around. They put out what 1 game in the past 10+ years? I personally wasn't interested in Dreams, so they have been a wash for me since the PS3 era. Are they working on a new game? What are they doing?

Stevonidas86d ago

I immediately recalled when they shut down Japan Studio. I don’t understand why any studio would agree to be acquired by Sony, EA, or Microsoft with their history of studio closures.

Reaper22_71d ago

Because of money. Most game studios need financial backing in order to develop games.

86d ago
MrNinosan85d ago

MM is most likely next to close down, and my guess it's sooner than later

FTLmaster86d ago

Frustrating news, for sure. Hulst is on a major losing streak. Baffling decisions....

Lightning7786d ago

They could of let them do a Remakes of Sly, Jak and Daxter maybe the old Killzone games. Ported Demon Souls to other platforms. Steady revenue for growth becoming a 70 team to 100+ eventually.

toxic-inferno85d ago

Precisely! PlayStation have a rich back catalogue that is screaming out for a talented team like those at Bluepoint to work their magic upon.

Such wasted potential. And a terrible thing to happen to those talented workers at Bluepoint.

Demon's Souls remake was the gateway to FromSoft games for me. I'd fully beaten Bloodborne, but had struggled to get into Dark Souls. Demon's Souls - as a launch title - showed me how these games are meant to be played.

Miacosa86d ago

As a PS Fan and someone that looks to new exsperiences not rehashing old ones I can feel for the devs but it does not move the needle as far as getting new video games.

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80°

Days Gone Remastered Accessibility Options Revealed Ahead of Launch

New details on Days Gone Remastered accessibility features, including High Contrast Mode, UI narration, control remapping, and more.

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clouddosage.com
390d ago
160°

Days Gone Dev: "We still plan on creating cool sh**."

Kevin McAllister via X:
"I’ll keep this short.
Thanks for the love and support everyone, especially to those that have reached out.
P.S. We still plan on creating cool shit."

-Foxtrot481d ago

That's cool but the sad reality is this cool s*** will be years away now, we probably won't see a new game by them until the PS6.

LucasRuinedChildhood480d ago

I feel like they should work on something like Returnal (took 2 or so years to make).

They can starting working on a new IP or Days Gone 2 in the background.

-Foxtrot480d ago

Yeah I don’t know why Sonys studios don’t do this in general

Team 1 - The big AAA game

Team 2 - Smaller game like Astro Bot or Returnal

Cacabunga480d ago

@fox

Because of Hulst and Ryan’s broken gaas vision

479d ago
Fishy Fingers481d ago (Edited 481d ago )

I still plan on losing my Christmas weight...

481d ago
boing1480d ago (Edited 480d ago )

Would prefer cool game. Cool shit doesn't interest me.

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