
While personal preference can undoubtedly play a part, allowing studios like Santa Monica, Insomniac and Sucker Punch to take any given fan’s top spot, the numbers supporting Naughty Dog do anything but lie. They’re the best, and you have to deal with it.

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.
The top 5 are correct but in the wrong order IMO.
1. Naughty Dog (Top-tier dev in the industry for story, technology, acting, graphics, and gameplay)
2. Santa Monica (They're in their Naughty Dog top-tier era)
3. Insomniac (unrivaled AAA / blockbuster quantity and quality)
4. Guerilla (4 & 5 can swap places, both are equals IMO, great studios with new hit IPs)
5. Sucker Punch (4 & 5 can swap places, both are equals IMO, great studios with new hit IPs)
6. BluePoint (best remakes and remasters in the industry, just need to make their own "new game")
7. Polyphony (Hasn't evolved as much as the other 5, but still a good overall dev)
8. Sony Bend (they need a few more AAA games under their belt to rival GG / SP)
9. Hosmarque (indie dev turned AA, on the path to becoming AAA)
10. Media Molecule / San Diego Studio / Team Asobi (I wouldn't put any of these 3 above the other. MM has pushed creativity for a PS game to the limits with LBP and Dreams. San Diego mainly does MLB, but also has some good ports under their belt. Team Asobi and AStro are hits)