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220°

Kinect vs Move sales shouldn’t be compared, unless…

As you well know by now, the numbers are out for both Kinect and the PlayStation Move. This being said there are some discrepancies on actual sales vs. shipped numbers (see PS Move numbers). Microsoft’s Kinect sales, in only 25 days, were 2.5 million units sold. A few hours later, Sony dropped there numbers of 4.1 million Move devices shipped (this does not include PlayStation Eye or navigation controllers but just the controller with the pretty little ball on top).

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SixZeroFour5641d ago (Edited 5641d ago )

i thought kinect could only track 2 players? and technically ps3 can have up to 7 players, but that doesnt mean about 2 360s = 1 ps3...the real reason you cant compare the 2 is cause of the price point and that they are 2 different types of motion control, one uses a controller-like thing and the other uses the whole body itself

eLiNeS5641d ago (Edited 5641d ago )

Nope, 4, and I'm sure you will never see a PS Move game with 7 players... Ever! You would need a warehouse to play it in, LOL.

The price point doesn't matter that much, it's that Kinect is one device where Move, if you bought everything you could for up to 4 players would be 7 separate devices. 1-PS Eye, 4-Move controllers, 2-Sub controllers.

Just think if Sony's numbers included the PS Eye and Sub controller, it would have been 6 or 7 mill sold.

zootang5641d ago

Kinect can only track 2 active players and that's a fact check it out.

cgmike5640d ago (Edited 5640d ago )

@zootang

2 players AT ONCE. It most certainly CAN have 4 players IN TOTAL. (more even)

Just like PS3 can have 7 players "max" but you'd be hard pressed to find a Move game supporting that.

eLiNeS5640d ago (Edited 5640d ago )

According to information supplied to retailers, the Kinect is capable of simultaneously tracking up to six people, including two active players – via Wiki http://en.wikipedia.org/wik...

Though, I think the information on Wiki is whacked since I know for a fact only 4 players can log in at one time, not 6.

darthv725640d ago (Edited 5640d ago )

the statement is true to the effect that the ps3 could potentially handel up to 7 bluetooth controller (or other) devices. When it comes to move, I think it was a max of 4 actual move units on screen. Not 7 move units. You would need some bluetooth channels for other devices if they are in use as well.

What I have seen is 4 move (glowing) units max(limit of the eye). The boxing game has 2 per player. Not sure how the nav cons work. If they slave a signal from a move or if they use their own channel from the ps3.

As for kinect. It is 6 players total 2 on screen simultaneous. That implies that players could swap out and the system would know the change of character and adjust the game accordingly.

Realistically, it depends on the game. I would imagine that some creative software would eventually come out to increase that on screen limit to 4 based on the physical activity required by the game.

Just a thought.

L-Teezy5640d ago Show
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Dark_Energy5641d ago

Congratulations to both companies

5640d ago
SnakePlissken5640d ago ShowReplies(3)
mygd5640d ago

So far I prefer Kinect because I don't have to prepare anything to start playing. However, in the games I've tried so far, multiplayer is better with PS Move, as Kinect seems to have difficulties distinguishing two bodies at once. Either way, that's good that they're both selling well. I always thought motion controls were best left for Wii... but maybe there's space for them too in the market.

Parapraxis5640d ago

You like Kinect more...because you don't have to turn on a controller?

jneul5640d ago

dude it takes 5 seconds to calibrate move, then as long as you stay in your current game (for example table tennis in sports champions) you dont have to recalibrate.

Funky Town_TX5640d ago

Let Sony,M$, stock holder and devworry about the installed base. We (gamers) should just play the games.

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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Jin_Sakai14d ago (Edited 14d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio14d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing14d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9214d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit14d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing14d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9214d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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80°

(For Southeast Asia) New Price Changes for PS5, PS5 Pro, and PlayStation Portal remote player

For Southeast Asia, new price changes.

Prices effective starting May 1st, 2026.

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BeHunted16d ago

Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses

andy8516d ago

Lets be honest raising prices doesn't do that when no one's buying it. I imagine the profit it greater selling 10 times more at a lower price

Pergele16d ago

Whatever you say buddy, let's all wear the tinfoil hats.

IceKoldKilla16d ago (Edited 16d ago )

LMFAO Your comment alone says a lot more about you than anything else. When has one game not selling 10 million copies made a company raise the prices of their console? Then Xbox would be costing $5000 by now lol. You remind of the crazy drug addicts on the street rambling on about conspiracies. xD You sure you don't need a hug, buddy?

ChunkyMonk16d ago

One game that Sony payed $200 million for. lol
Also, you sure were quick to get triggered. Maybe your the one who needs a hug?

Eonjay16d ago

If nothing else, we should be united against the real issue here. AI and unnecessary tariffs that are effecting all gamers.

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Athlon10116d ago (Edited 16d ago )

The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.

S2Killinit16d ago

Its not the war. Its the RAM issue.

jznrpg15d ago

War is causing gas prices to rise. Transport of everything requires gas so the prices of those items go up as well. So it does have an impact

Athlon10115d ago (Edited 15d ago )

The blockage of the Straight of Hormuz due to the US-Iran war has affected raw components used in semi-conductor manufacturing such as bromine, aluminum, and helium. Iran had attacked the liquified natural gas (LNG) plant in Qatar which is a large producer (1/3 globally) of helium which is used in semiconductor etching. So it's the both the war and the RAM crises.

badz14916d ago

Oh no...should I get the Pro now before the price increase?

70°

Xbox boss: Memory crisis could impact next-gen hardware pricing

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.

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Eonjay16d ago

When does this end? Its killing everyone. Consoles and PC. And for what? AI? The benefits of AI are completely outweighed by the negatives. And the government should have never allowed one company to buy up all the RAM.

Lexreborn216d ago

This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.

This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.

I’m not even sure MS has that endurance with Xbox yet

Fishy Fingers16d ago (Edited 16d ago )

I mean.... what?

We're at a point that Samsung wont even provide their own phone department ram because they can sell it at higher prices to 3rd parties (AI). Its more profitable to sell the ram than make their own devices with it.

You think because R&D starts 5 years ago the 3rd party component manufacturers will honour that price? They'll sell it to whomever is paying the most today, not some gentlemens agreement they made years ago. AI farms will buy more volume at higher prices than any console manufacturer will. It'll be the same for Playstation.

Lexreborn216d ago

Contractual agreements are not the same as “gentlemen” agreements. If you think that they work with their distributors a month before production then their entire business model is trash. They work with companies like nvidia constantly for building the graphics cards they need. They work with companies that build motherboards years in advance. This is what proper business planning does.

They are not buying components on a whim like a consumer. So again, considering the ram isn’t a singular module and is integrated into the motherboard I highly doubt they wouldn’t have a final schematic that they are supposed to be building around.

If they are delaying production another 3 years then it’s obvious again this is an after though project and is just trying to be responsive to their bad execution they had the last 14 years.

It also isn’t far fetched to use their failure to produce first party titles the last 7 years including the highly anticipated games I mentioned all being cancelled. That they would continue to you know… lie

Sitdown16d ago

You don't really know how this works huh?

Profchaos16d ago (Edited 16d ago )

Helix is going to be stupidly expensive

Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential

I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought

That's going to be ps6 vs Helix

Eonjay16d ago

Yeah with FSR 5 they should be able to offer a much cheaper version of Helix.

Eonjay16d ago

While this does seem to be the case, I am encouraged by the statement from Microsoft about wanting to provide affordable options. If this means a Series S style Helix, at least there will be something affordable being offered.

XBManiac15d ago

Series S is what has killed Xbox Series so... Will they dare?

blacktiger16d ago

It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs

pwnmaster300016d ago

Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

DarXyde16d ago

Another important lesson from this generation: while Nintendo showed us that prices don't necessarily need to ever drop, we've now learned that waiting 1-3 years does carry some risk that prices increase. This generation is just bizarre in all the wrong ways.

LucasRuinedChildhood16d ago (Edited 16d ago )

The factors are largely external. Covid and Russia-Ukraine war causing inflation led to the first price increase in 2022.

Then we get Trump's tariffs increasing hardware prices, AI boom causing a RAM crisis, war on Iran causing a worldwide fuel crisis which impacts the cost of everything.

Gaming doesn't exist in a vacuum. The last few years have been a shitshow and lot of it was definitely avoidable.

DarXyde16d ago

LucasRuinedChildhood,

For sure. No disagreement on the external factors doing a lot of this. Where I have to gently push back however is on two fronts:

1. The pandemic definitely caused some issues: asynchronous development was a big issue and really complicated timelines and affected game quality. At the same time, when it comes to price hikes, it's really difficult to know what was genuine necessity and what was taking consumers for a ride. The pandemic brought about "stag-flation" which was increasing prices and stagnant wages, which was a problem caused by supply chain constraints. There was also "Greed-flation", where companies that were slightly affected or had no issues took advantage of the situation and squeezed everyone citing supply chain issues when there were none.

2. It's definitely true that the tariffs, AI boom, and RAM crisis were all things enabled by tech broligarchs throwing money at this caricature of a world leader, one of them being Satya Nadella. I don't think Sony and Nintendo have contributed much to this problem if at all, but Microsoft's Nadella I feel was instrumental in causing every one of those issues. Microsoft as a company contributed to both candidates (though they gave Harris 4x as much if I recall), but Nadella was all in on letting AI run wild. He paid for unregulated AI, and got a war that's not a war (even though Trump called it that at least five times on television) that screwed up helium access. So for me, I feel that one of the players in the gaming industry is a key architect of these issues, and for that reason I struggle a bit to think of it as "external".

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