
First, the good news: Yamauchi announced at yesterday’s press Q&A session that many updates and patches will be issued at the “first of December” (though it wasn’t entirely clear to me if that literally meant December 1st or early within the month). Polyphony Digital has also posted this notice on their website to reassure us that the game’s online services will continue to be optimized and upgraded to handle the additional load generated by players around the world.

The Japanese joint venture’s real-world electric car will include an interior sound created by Polyphony Digital. Deliveries of the production car (which is in Gran Turismo 7 already) will arrive in 2026, starting in California.
I had no idea Sony created a whole car brand with Honda. I thought that car they showed off years ago was some one time tech demo to then sell electronics to manufacturers. This is kinda cool. I'm curious to see how it will turn out.
edit: Actually nevermind. Apparently this thing will have a subscription plan. Bruh fuck that wtf.

Sony AI and Polyphony Digital announced the global release of Gran Turismo Sophy 2.0, an innovative AI racing agent in the Gran Turismo 7.
Between Sophy and PSVR 2, Polyphony is REALLY pushing videogames forward into a whole new era.
"Gran Turismo has to run on the PlayStation 5, and that means Sophy cannot consume all the computing resources of the machine."
Interesting - I thought at first Sophy was controlled from their server farms. Seems like they've got it running locally.

Remon: "I didn't expect Gran Turismo 7 to be the most relaxing and soothing game on Playstation VR2 . Yes, it's a high speed racing game with extremely realistic physics. But for me, next to Tetris Effect Connected, it's become the most meditative PSVR 2 experience. What's even more surprising is that Gran Turismo 7 in PSVR 2 doesn't make me sick despite its high speeds.
Gran Turismo series producer Kazunori Yamauchi spoke to me via video chat to discuss why the GT7 feels so enjoyable to drive and what inspired his design choices."
I was very careful not to push myself when i first popped GT7 in VR, by limiting myself to 30 min sessions. I got sick from Drive Club VR. Surprisingly, even after hours of playing on a Gr 3 race, I don’t get sick now.
Because the nature of GT games. The game and the camera is static as ever, and it very usable and a prefect way to play racing game with long sessions in VR.
Sweeeeeeeeeeeeeeeeeeeeeeeeeeee eeeeeeeeeeeeeeeeeet.
Looking forward to them. Meanwhile, anyone know any good races to farm credits? I spent most on my Aston Martin and (stupidly) upgrading my Nissan Silvia (lol).
More American classics! Where's my Mustangs and hemi's!
Hahaha
The duder who doesnt care was there right beside him just like at E3 lol.
Awesome!
one year from now gt5 will more likely will be GT 5.5
and that's a great thing to support the game with updates/patches to add new features and fix whatever minor issues the game has
for everyone who have not played GT5 and is a slightly racing fan please do your self a favor and BUY gt5 don't believe anything the game is so good
when halo/cod/gears or any otehr big game comes out there are always hate articles and always minor issues so nothing new end of the day those games are great because of GAMEPLAY and that's wher GT5 SHINES