
We caught up with the mastermind behind the KillZone franchise, Herman Hulst. Herman was nice enough to take some time out with us and address the issues with KillZone’s controls. He also discusses how they’re taking the experience in KillZone 3 beyond any other shooter on the market. Check out our full interview with Herman Hulst, inside.

As PlayStation celebrates its 30th anniversary, let's explore the best PlayStation games Sony has to offer.
There's too many games to choose from
No Metal geat solid 1,2,3,4?
No Resident evil?
No Silent hill?
No Midnight club 3?
No NfS Underground 2?
No Final Fantasy?
No Burnout 3?
No Dragon quest 8?
No Days gone?
No Ace combat?
No Tekken/Soul calibur?......
just from the top of my head
PS1 era was full of great RPGs, PS2 was racing generation i would pick top 200 and even that would be just a fraction.
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
DSOGaming writes: "While Sony does not plan to release Killzone 3 on the PC, Yahfz shared a video that gives us a glimpse at what such a PC version could look like."
PC almost always ends up the best place to play games, even if it takes a while.
What would you rather play decades down the line? A game at a fixed resolution and frame, considering you have a working disc, and the hardware?
Or run it on an emulator that can update the experience all around, and let you use whatever control input you prefer?
If you insist on the former, it's really only for the sake of nostalgia.
The RPCS3 devs are doing great work. And Kami works nicely with it too it seems.
Very neat.
the beta right now is really fun...aiming is much easier in kz3 imo...the only complaints i have is the matchmaking...i have ended up in matches where its 5v1 or 6v3...people are saying that the guns are underpowered, i dont think they are, it all depends on where you are shooting the enemy player...the unlock points at this time feel awkward...having the m82 right off the bat in kz2 and now needing to play a considerable amount of time to unlock it was new and it makes you get used to weapons that you rarely used in kz2...thats the experience i have had
the ribbons are a nice addition, but i feel the classes have been changed up completely from kz2...the infiltrator and marksman have totally been changed up, that is to say you gave more options with how you can use those classes...i wonder what GG has in store as the game comes closer to its release
Recoil, that kind of details is lacking in weapons.
Especially the LMG.
The balance of teams like Cevapi88 said.
The ability of the Infiltrator I think, which can see enemies behind the walls is not a nice addition.
And the guys using the Mechs, how can you kill them more efficiently without destroying the Mech?
Killzone 2 was forgotten within a year and I don't see Killzone 3 doing any better. Shooters are just not good on the PS3. The controller is just bad for shooters. I like my PS3, but I dont bother playing shooters on it.
LOL, you can see/hear him in the background