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30°

Dev console, modtools and lean confirmed

Console gamers, move along, nothing to see. Finally some good PC news! Treyarch confirms dev console, modtools and lean for Black Ops!

pcdev, do we really need to explain his nickname? Via Twitter » he confirmed lean to be back in the PC version of Black Ops. Many were surprised by Infinity Ward's the decision to take this out of multiplayer for Modern Warfare 2, but lucky for us that is now changed back by Treyarch. With lean, you can actually peek around corners, leaving your body (for most part) in cover. This dramatically changes gameplay, for the better. This system is not implemented into the console versions of the game because there are simply not enough buttons on a controller to pull this off.

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blackops.digitalwarfare247.com
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Pjuice5659d ago (Edited 5659d ago )

lol never thought of that hopefully these levels are designed well. if not they said there will be mod tools so we can design our own to work with it...

toaster5658d ago

Damn I've been waiting to lean for a long time.

http://img691.imageshack.us...

Letros5659d ago (Edited 5659d ago )

Holy crap! LEAN! How much I miss this in FPS today.

edit- lol panda

Call_me_Ishmael5658d ago

wow black ops is looking more promising day by day,of couse
on pc that it

mobijoker5658d ago

Great news.All fps should attach mod tools.It ensures that the game will last longer.l

60°

Capcom Says Pragmata Sold 1 Million Copies in 2 Days

Pragmata has sold 1 million copies in two days, Capcom has announced.

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FPSRUSSIA9h ago
asad1974h ago

Capcom is the best developer of all time. Consistent hit over many years .

DivineHand1254h ago

I didn't know it came out last Friday, or I would have bought the game. I will try again for this upcoming weekend.

CrimsonWing694h ago

Im really digging it. It reminds me of games from the PS2 era, not visually or how it plays, but like the spirit of it. If you were around for that golden age of gaming, you’ll get what I mean when you play this.

LucasRuinedChildhood3h ago

Have you tried Kanitsu-Gami: Path Of The Goddess (also Capcom)? That feels like a PS2-era Capcom game.

The_Hooligan3h ago

Agreed! The art style is amazing in that game. I bought it immediately after I played the demo but haven't started it lol

robtion24m ago

I know what you mean. I think it really feels like Vanquish, with some Dead Space and Binary Domain thrown in. So maybe more PS3 era but yes it is great.

isarai_lee4h ago

The next thing I'm mine when I've had my fill of crimson desert. A nice linear action game to contrast the open ended 😗👌

jznrpg3h ago

CD is so big I’ll play it all year and squeeze shorter games inbetween

jznrpg3h ago

I preordered it long ago. Going to start it later this evening

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50°

Clair Obscur: Expedition 33 Is The Second Title To Win Game Of The Year At All Major Awards Shows

Clair Obscur: Expedition 33 has now become the second title to win Game of the Year at all five major awards shows.

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twistedvoxel.com
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INMATEofARKHAM5h ago

solideagle, maybe the article is wrong but it mentions BG3 as the other.

CrimsonWing694h ago

It’s good, but I’m getting tired of seeing how overrated it’s getting.

andy853h ago

It just wasn't for you in that way i guess. Can't really argue with it when it wins all the awards and it's the highest rating by players of all time

1nsomniac2h ago(Edited 2h ago)

I thought this game was a load of rubbish. Trying too hard to be art(sy) by people who don’t really understand art but want to make it look like they do. Found it obvious and shallow and just not a fun game. Just seemed like every relentless second they were clutching at trying to feed this superior narrative… the irony being that’s kind of what I’m doing now… maybe that’s art imitating art….

dveio2h ago(Edited 2h ago)

Didn't know the Golden Joystick fan votum was considered one of the "major awards"?

I always thought it's "only" the Big Four - VGA, Bafta, GDC and DICE.

Nonetheless, congrats to Clair Obscur!

40°

Ex-Naughty Dog Dev: Big Studios Are 'Forced' to Hire Like Factories

Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.

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powerupgaming.co.uk
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