
BeefJack: "MGS was an eye opener for me: it was the first Japanese-made game that made it onto my shelves; it introduced me to a different method of storytelling, and how the ways in which a game looks on the surface and how you play it were perhaps second to a really well told story, especially when the game in question has cliff-hanging suspense and multiple endings. It made me want more from the experience I got with videogames, and it led me to other, older Japanese franchises such as Namco’s Ace Combat series, Square’s Front Mission RTSes. MGS had a maturing effect on me: my large collection of Dreamcast and PS2 NTSC imports are a testament to this."

A quote from Hideo Kojima brings up the notion of the wavering quality of modern day gaming, and a deconstruction of what constitutes a good game and artistic value follow suit.

Hideo writes: "We experimented with magnetic motion capture in "Metal Gear Solid: Integral", and in MGS2, we adopted optical motion capture for the first time. Was the shooting done about 25 years ago? Well, back then, everything was trial and error, but every day felt fresh and exciting."

A chat with MGS Delta Snake Eater producer Noriaki Okamura about the past and future of Konami's stealth-action series.
It's not going to be the same without him regardless so honestly it would probably be better just to try to do your own thing while staying in the same genre and general gameplay style.
The story in metal gear solid 4 was already a huge step down from the first three. Then the story in V was minimized and totally forgettable. One of Kojimas art directors could definitely make a solid metal gear sequel.
Also when you compare Stranding to Kojimas previous games he could easily be a Neil Druckman type where most of his best ideas were from people he worked with.
For example all of the MGS covers and the art style associated with Metal Gear wasn't even created by Kojima.
I think someone could take the torch, but they’d really have to be a mega fan and understand the narrative and quirkiness and humor of MGS and just Kojima’s design principles. Make bosses that revolve around “themes” and “gimmicks” and bring freaking David Hayter back for the English dub.
I have been saying for years that Kojima is not needed to continue this franchise. Revolver Ocelot could have a trilogy on his own with the established lore and it would be fantastic
Metal Gear is like the even more awesome part of G.I Joe that was never aired on T.V, when we were kids.
Best game ever! I was 11 when i first played this game and completed it countless times. I still have my copy with the Silent Hill demo in it (which ive never played).
hope they cover the naked raiden...he is delicious
My favorite game of all time, and imo the best game ever made!
mgs1 have the best story and the best ninja(Gray Fox) of Mgs series
is kojima san make the remake of this game i will be the first to buy it!!!