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GRTV: Dragon Age 2 interview

Gamereactor's Petter Mårtensson met lead designer Mike Laidlaw from Bioware to ask him about the similarities between Dragon Age 2 and Mass Effect, and what's different and what remains the same compared to Dragon Age: Origins.

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gamereactor.eu
Cat5729d ago

Great interview, Petter, I guess Dragon Age is going to outlive us...? ;)

dc15729d ago

Very very good game. I was completely surprised with how well the story was told. DA2 is a first week pick up for me.

Cat5729d ago

Based on what I saw at PAX, the storytelling will really be stepped up a notch. I'm looking forward to it!

asyouburn5729d ago

please be good! please be good! please be good!

wollie5729d ago

awesome interview. The only thing i'm scared of is that the combat will go more action based and the rpg/tactical side will be toned down. I know they'll do a great job with the story and I think main character voice acting was a good move.

NYC_Gamer5729d ago (Edited 5729d ago )

i think the combat will still have that rpg/tactical gameplay but will be more easier for console owners config wise

Cat5729d ago

That seemed to be the goal - the words "play like a General, fight like a Spartan" were used frequently at PAX.

wh0am15729d ago (Edited 5729d ago )

all the way back to Breath of Fire on the NES to Isaac in Dead Space
mute characters with great writing is the best combo IMO
it is far too easy to mess up what the hero says
even in Mass Effect certain dialogues exchanges are kind of awkward
but in Dragon Age almost all of the conversations felt "natural" becasue you're inserting a lot of your own dialogues into the the hero

40°

Dragon Age Lead Says Including World State Reactivity Felt Like It Was "Irrelevant Or Not Enough"

Dragon Age 2 set the precedent that the series would always carry our choices over, but was it worth it?

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thegamer.com
TheColbertinator67d ago

If the choices won't matter, why bother? Bioware works so hard at giving meaningful choices but rarely if ever carrying out the impact of such choices to the end.

180°

Mass Effect - N7 DAY 2025

Bioware writes: "Like you, we’ve heard the rumors lately. You’ve made it clear you care deeply about what’s next. So let’s start by setting the record straight: the next Mass Effect game is in development, and EA and BioWare remain committed to telling more stories in this universe."

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blog.bioware.com
-Foxtrot190d ago

I expected nothing and I'm still disappointed

Like with Fallout, it's starting to feel studios are using TV / Film adaptations when they have no game info to talk about.

toxic-inferno190d ago

I feel the same way.

I mean, how difficult would it be for them to release SOMETHING of substance? Another short trailer? A couple of proper hints? A short story set during the original trilogy, but focused on fringe characters?

Hopefully they're working so hard on the game that they don't have time. But still, with every passing year and so little to show, the franchise will be slipping further and further from people's minds.

Profchaos190d ago

Yeah agree it's almost a cop out since Dev times are 5 to 10 years just throw out a few seasons instead you get them done in a year

jznrpg190d ago

I still haven’t beat Andromeda. I am waiting for a lull of good games in my backlog

P_Bomb190d ago

So the TV show will take place after the OG trilogy. I wonder which ending they’ll use?

Rebel_Scum190d ago

Should’ve just posted a picture of an Elcor saying “regretfully, we have nothing to share.”

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80°

BioWare needs to follow Larian’s lead and just “embrace people’s cool choices”, veteran EA developer

Speaking on a recent episode of the FRVR Podcast, veteran EA developer Alex Hutchinson—who worked on The Sims 2, Spore and Army of Two: The 40th Day—explained that the studio is already no longer the studio fans fell in love with, but it should be safe from censorship of its games’ political beliefs.

contra157190d ago

Who didn’t see this coming lol

Armaggedon189d ago

BioWare should find the center and focus. Chasing someone else’s shadow will likely lead to failure.