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Move/Kinect ‘won’t extend console cycle’

Ubisoft’s Euro MD Alain Corre thinks we’ll see next-gen successors within the next two years.

The arrival of Kinect and Move this year does not mark the end of the traditional console hardware cycle, according to Ubisoft’s European MD Alain Corre.

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Gorilla_Killa_X5789d ago WhoDisagree(1)Agree(0)
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GWAVE5789d ago

We may see another Wii and 360 in two years, but Sony knows they're on a roll. I highly doubt they'll blow the momentum with the PS3 by launching the PS4. If anything, they'll just launch the PSP2 and work on that platform as their "new" platform.

darkcharizard5789d ago

We'll see PS4 by 2012 or 2013 no doubt about that! It won't take till 2014 for sure

5789d ago
OSU_Gamer5789d ago

@MulticonsoleOwner

Link PLease?

I really doubt they said that.

5789d ago
OSU_Gamer5789d ago

Fair enough. Im not doubting the power of the PS3...50% is nothing for how good the graphics look for PS3 Exclusives.

+1

LostDjinn5788d ago

"SNCPPU" is all I can say. It just hasn't been out long enough for games that were created using it to hit the market yet. It has been out long enough for people who actually make games to know about it though.

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DeadlyFire5789d ago

Sony, Microsoft, and Nintendo have likely already inked a deal in 2009 for a GPU for a new system for 2012/2013. Lots of options for next generation. AMD/ATI, NVIDIA, Intel(Larrabee 2.0), Imagination Tech.(PowerVR 6.0). Nintendo might actually get a powerhouse GPU this time around.

Sure PSP2 is coming. Likely at TGS 2010 if not then E3 2011 with maybe PS4? Why wouldn't Sony prepare for a new platform? If you notice alot of the Sony exclusives have 2011 listed as a date. There is another string of titles for 2012 already lined up. I believe anything coming later than that will be at E3 2012 teased as PS4 launch title.

You think next consoles aren't coming withing next couple of years? Honestly? Motion is just a controller gimmick. Sure it works its fun, but its got nothing to do with the hardware inside the console. A new console comes along it can go right along with the next console just as well as the first. Is there any need to change the motion concept for a new generation? PS Move PS3 games can work on PS3 or PS4 console. PS4 Move games can work on PS4 console. There is no road block stopping the Motion stuff from jumping directly to a new console.

-Alpha5789d ago (Edited 5789d ago )

It obviously depends on a couple things, mainly consumer purchase rates and support.

Move and Kinect will extend the consoles differently. MS seems to aim to gather a casual audience, and they have said this is the goal with Kinect many times.

Move seems to be more of the product that Sony wants to use for all games.

It's funny: Move started out as the "optional" product and Kinect was the thing being pushed as the future of the 360 and gaming ("No more controllers!") but I find that has changed a lot.

All we really need to see is games EXCLUSIVE To Move. I can play Socom 4, LBP2, etc. on a Dualshock. This is the one thing Kinect seems to have: their games are uniquely exclusive to the product. But this also limits the product in various ways.

If Move starts to get games that are exclusive to Move and if games are proven to work better then I can easily see PS4 making Move the standard controller for their product. Only by offering motion-exclusive games that evolves GAMEPLAY can motion controls become the future. If support is spotty or weak then normal controls will simply stick around. As for Kinect, it seems to me that if it becomes popular with the audience it is aiming for then MS will have to try and cater to two different audiences of two extremely different sides.

Regardless, this obviously depends on success, but the definition of success can be different for both products. This is why I don't like comparing the products with each other. They are only done so because of the console wars and by gaming consumers, but they are two totally different means of motion control by nature

colonel1795789d ago

I don't agree with you with having Move exclusive games. It would be great if the game was developed from the ground up to use with Move, so it takes every advantage of it. But if they can add DualShock support it would give the opportunity to people that don't have Move to play it, and it is actually doable, since in a tech demo they said they can record motions and map them to a button.

That's a win win for everybody

Pennywise5789d ago

Alpha, off the top of my head: Sorcery, Sports Champions, Fight:Lights out, The heros game they announced, The shooter game, Time Crisis 4, The family game announced, the game where you roll down the street are just a few I can think of. Sorry for not having names, but I haven't been making a list to point it out to the people who try to say there are no exclusives to the Move controller.

The point is not to alienate the existing fanbase who prefer controllers. The point is to get people who are intimidated by controller use to pick up a move. They are going for the Wii crowd too.

I keep hearing people talking about exclusive Move games and it blows my mind that people who are on this site all the time can't even name it. Now the dude with the most bubbles on N4G is claiming we need to see exclusives. We HAVE seen them. We have see a ton more games and options for move than any other add on to a console...

Move is accurate, fairly priced, and delivers on hardcore and casual games. To think otherwise, or make people who don't know better think there are no games is irresponsible and trollish.

I prefer what Sony is doing with options. I don't want to be restricted to just using motion controls. There will be exclusive motion control games to add to the moves value... but the value is there for anyone who has been desiring a completely accurate and lag free motion game control scheme.

ApocalypseShadow5789d ago (Edited 5789d ago )

kinect was created to extend the 360's "lifecycle."

sony knew going in that they were on a 10 year lifecycle.there was no need to extend beyond 5 years when they were going for 10 years for a THIRD time(ps1-ps2).

microsoft was obviously thinking about 5 years and the system reflects that.it has been patched over and over just to have some resemblance to ps3's features.and then they started talking about 10 year lifecycles simular to sony's comments.

also,the economy is busted.so microsoft could not release a new console to get the jump on sony.and,not only is it too expensive to jump to next gen,developers just arent ready.some are dropping like flies because they just don't have a great business structure and wasted funds THIS GEN.or just don't have the money to compete THIS GEN.

if the economy was great,microsoft would already be talking about the new xbox.but since they can't,kinect is being launched as a cheap alternative to extend 360.and the talk about the "new paradigm in gaming" and "it's the future of how you interact with entertainment" is them trying to pass the image of next gen gaming without actually doing it.

last thing,Move is so good and accurate,it blurs the line between dualshock gaming and motion gaming.dualshock is great for all types of games.and it's why it has lasted as a controller for over **10 years.**move is so good,it can be used for almost **any** type of game.so it may be hard to see the difference.but the difference is that move is a 3D controller.and knowledgeable gamers could see that easily.

-Alpha5789d ago (Edited 5789d ago )

Penny, I'm not saying those exclusives don't exist but I don't find a Sports package enough to warrant Move to be worth it. Sorcery is the most decent looking Move-only title, but it's not like it can't be done with a Dualshock. the biggest move games are simply games that can be done and ARE done on the Dualshock. This is not a bad thing, as this will interest hardcore gamers.

Now, I get what you are saying and perhaps I should have clarified, but I'm not saying those titles don't exist-- I'm saying the technology that I see in the Move demos aren't being utilized with these launch titles completely. Something like Lights Out or the Sports Package highlights basic Move technology but they really don't seem big enough to warrant purchases.

I was commenting on how Move can become the controller of the PS4, and no, this is not limiting choice. I'm sure you can have the option to buy a controller. As for making it easier for people to pick and play-- All I hear is how hardcore Move is, and IMO it is great enough to make standardized. This doesn't limit the choice. The ONLY reason Move is a "choice" is because Sony implemented the controller halfway in the cycle, so of course it's a choice right now. But by next gen the controller could end up standard-- it's got the features of Dualshock, it's easier to use as you, and because of this combination it doesn't alienate controller users at all. And if users ARE feeling alienated, can't they just buy the controller?

As for my bubble count, I dont see how that relates. I'm not representing anyone but myself and I am allowed to make a weak opinion every now and then, I make mistakes too. Again I get what u are saying, but Move-exclusive games that use the move tech exclusively can lead to Move leading motion controls and interesting more people to pick the product up. :)

Biggest5789d ago

By saying that, you've made everything that you feel the Kinect has going for it pointless. You can play ANY game with a controller. You can map any action to a button or directional pad/stick. The best thing I can see about this is what Apocalypse Shadow already said. One is expected to extend the console's life while the other is expected to add more options.

ApocalypseShadow5788d ago

as you can see from company comments.

one speaks of motion as being a game changer.the other speaks of gameplay options.

microsoft wants to rip the controller out of gamers hands.sony says:

"you can still play games like socom4 and killzone3 with a dualshock.but here's a new way to play it."

but they never say it's going to be the next thing.just the next option.have a 3D tv?here's a new option.like bluray movies or 3D movies?here's an option.like gesture control?here's an option.like motion control?here's an option.

but sony is still thinking it's first parties are definitely capable of carrying ps3 to a 10 year lifecycle without move.

-Alpha5788d ago

@Biggest

I never said I felt Kinect had anything going for it. But what Kinect does have is the ability to introduce a different audience. The problem then is catering to two audiences.

Biggest5788d ago

"This is the one thing Kinect seems to have: their games are uniquely exclusive to the product. But this also limits the product in various ways."

I took that as something you considered a positive. And by everything I did mean that one thing. If I was wrong, my bad. I'm still trying to see where Kinect has any upside in comparison to the other "competitors".

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LordGamer5789d ago (Edited 5789d ago )

Are so much on a roll as you say, then why does the 360 still sell more?

Edit- Yeah on a roll- the only game in the top ten for ps3 is Madden 11 and we all know that is a multiplat... LOL

Lord Gunchrote5789d ago

I don't wanna drop $400 or more again for new hardware. If they must release successors soon then have them cost a reasonable sum...

Terarmzar5789d ago

I don't think they will extend consoles life
They will just simply tweak them and have them on the next generation console's

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20°

Joy Ride Turbo - The Beginning of the End for Xbox Kinect

Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.

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300°

10 of the Biggest Video Game Hardware Failures Ever

Cultured Vultures: "Sadly, not all hardware is created equal, and no matter how much developers might try, some gaming hardware just fails to hit the mark. We’ve compiled a list of 10 gaming hardware fails, and boy did some fail hard."

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Knightofelemia1621d ago

I would label the Power Glove, Kinect, and that Tony Hawk skateboard more as hardware addons hardware failure would be like the Virtual Boy and one day Stadia.

Magog1621d ago

Kinect was bundled with every Xbox One and inflated the price on an already underpowered and low RAM machine so for the One it wasn't an accessory as much as a white elephant.

CaptainHenry9161621d ago (Edited 1621d ago )

Definitely the RROD but that power glove had a lot of issues as well. The Kinect just didn't work

1621d ago
CrimsonWing691621d ago

Hardware add-ons are more like RAM or a video card, basically components that enhance capabilities or performance of the computer.

If you really want to get technical the Kinect is more of a peripheral device, kind of like a keyboard or mouse to a computer.

ThatsGaming1620d ago

The person in this article obviously is not up on their gaming history....

Sega Saturn, Sega Dreamcast, Coleco Gemini, Commodore 128, Commodore Amiga, Atari 5200, Atari 7800 were all massive failures and in most cases cost their companies participating in future gaming generations.

Gamer791620d ago

Sega saturn (successful in Japan) and dreamcast were not failures.
Seems like you're not up on you're gaming history

septemberindecember1620d ago

@Gamer79

How in the world are the Sega Saturn and Dreamcast not seen as failures? They both sold around 8M each, which is much lower than the ~30M that the Genesis had sold before it, and even the Master System before that. They were both the worst selling consoles in their respective generation (PS1, N64 outsold Saturn, PS2, GC, and Xbox outsold Dreamcast). Both of the consoles were incredibly short lived. The Saturn was discontinued in every territory but Japan after just three years. In Japan the console was discontinued after six years. Meanwhile the Dreamcast was discontinued worldwide in 2001 after launching in most territories in 1999 and in Japan in 1998. The failure of the Saturn and Dreamcast lead to Sega pulling out of the hardware market. Which, by the way, all of this occurred when Sega was massively dropping the price of their consoles quickly to compete. Sega was hemorrhaging money at this point.

None of this indicates a successful console. Saying the Saturn was a success because it did better in Japan is like saying the Vita is a success (they both sold around the same amount of units in Japan). Even the Wii U outsold these consoles worldwide.

Magog1621d ago

The picture should be the 360 RROD. When I think of gaming hardware failures that's what springs to mind. Kinect and it's bundled price tag definitely hobbled the already underpowered Xbox One though for sure so I would give it a close second place.

porkChop1621d ago (Edited 1621d ago )

That's not what the author means by failures. It's about hardware that failed in terms of sales (Wii U) or just failed to deliver on its promise (Kinect).

Magog1621d ago (Edited 1621d ago )

Given that the 360 had a year head start, much easier hardware to develop for, was cheaper, and still ended up in third place I think it qualifies especially when you factor in the frustration and huge losses incurred by RROD.

porkChop1620d ago

Selling over 80 million consoles isn't a sales flop. We get it, you don't like Xbox, but that doesn't mean the 360 is suddenly a failure.

Rhythmattic1620d ago

Porky....
You know how many people I know bought a 2nd or third 360 due to RROD? Even when MS had to confront the issue with replacement systems, my mates couldn't wait for even the turnaround of sending it in, and waiting for a replacement.,,..,..
If that's how you consider it a win... OK.. but so is having 5 , of which 3 don't function.... Its a win win....mwhahahahaha

porkChop1620d ago

"my mates couldn't wait for even the turnaround of sending it in"

You're acting like it would take months. When I sent my 360 in I got a new one literally 5 days later. As soon as MS had tracking confirmation that you sent yours, they'd send a new one to you the same day. No one is going to spend hundreds to buy a new console instead of waiting a week. I swear you guys pull some of the dumbest shit out of nowhere and think people will actually believe it.

Regardless, none of this changes the fact that this isn't what the article is even about.

Rhythmattic1619d ago (Edited 1619d ago )

Porky
"You're acting like it would take months"
Sometimes it could.. FFS.. 'Strya here...
Best turnaround I reckon was 2-3 weeks.....
Either way, My mates experiences still exist.. So Sorry, no point trying to earn Xbox Achievements when it doesn't feature in what was a situation you never dealt with,,,,
3 of my friends would disagree (overall, 10 extra Xboxes purchased)
Regardless.. MS sold a lot of 360's that was due to this reason.. That is sales. Fact

"none of this changes the fact that this isn't what the article is even about."
Headline says HELLO !
Oh and "Sadly, not all hardware is created equal," that's enough to pass this on without taking your article bias into consideration.....
As for the rest.... Ok.. But you've actually gone out of your way to give MS a Pass... Fap on.

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Aloymetal1620d ago (Edited 1620d ago )

Yup, and because of that big fiasco MS had to fork out 1 billion but knowing them I think they're very proud of the 360, it's the only time a MS console reached 80mil+ sales, RROD played a big part of that and a record they will never break again.

Rhythmattic1620d ago (Edited 1620d ago )

So true.. Even when MS accepted they where caught out in the biggest lie of any generation, The wait for a replacement was outweighed by just buying another, and having one be returned as a backup, which, btw, generally failed on first swap.
I own honestly can't believe MS tards are just supporting , or arguing why and what MS did by just dismissing it....

lonewolf101621d ago

Lol I had the Atari Jaguar, surprised its "competition" the 3DO isn't on the list too, both as "popular" as each other.

SullysCigar1621d ago

Lol same. Played the crap out of Aliens Vs Predator and Tempest 2000 .... aaand that's about it really!!

lonewolf101621d ago

Sad but true that was pretty much it.

Kurt Russell1621d ago

Agreed, I never actually saw a 3DO make it to retailers in the UK. At least the Atari Jaguar was sold for around 6 months.

lonewolf101620d ago

It made it to some my brother got one, fared just as well as the Jaguar so most probably hard to find in general.

darthv721620d ago

3do had way better games. Jaguar not so much. Neo Geo sold less than both and yet isnt considered a failure. Go figure.

LWOGaming1621d ago

Stadia is a weird one. It hasn’t sold at all well but in terms of how it works it’s still miles ahead of Xcloud in terms of stability and performance. Xcloud is still a way behind and that needs sorting but it will be in time. Stadia for me is one of those things that will go down as a what could have been moments. With better marketing it could have been a roaring success. I still play it and it remains the best place in my opinion to play CyberPunk 2077. Only platform I have played it on without having any issues at all. The tech is great. The concept is fine. Marketing terrible. Shame really.

Magog1621d ago

The sales model was awful. They should have teamed with an existing player to allow for local and cloud access to games or a gaming subscription service.

LWOGaming1620d ago

It was a strange mess from such a huge company, as I said, as a system it works really well but without gamers it’s nothing. Such a waste,

LWOGaming1621d ago

The Xbox One was Microsoft’s Nintendo Wii U. Undercooked, undersold and just an unholy mess. The thing is with any of these failures is to learn from them and thankfully both Nintendo and Xbox did just that to the benefit of gamers everywhere.

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120°

Pivotal Decisions in Gaming History - Xbox Goes All-In on Kinect

Xbox 360's Kinect had flopped yet Microsoft insisted on mandatory Kinect for Xbox One, driving the price up and alienating their potential customers.

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darthv721797d ago

the tech was pretty damn good but their focus on making it the centerpiece was not. Had they opted to keep it as a secondary or even tertiary device, it may have found new use for AR/VR.

PrimeVinister1797d ago

Maybe. But they were two early for VR and too late for motion control

1797d ago Replies(2)
Godmars2901797d ago

Their focus was marketing metrics. Information gathering for targeted advertising. Also "event curating" or head counting for special TV events. If MS had had their way with always online and mandatory Kinect pre COVID, as and during it they'd likely be turning into dominant presence in many Western homes. Be getting subsidized by Disney and other streamers as well as the NFL.

Thing was, Kinect as an actual game system, its games, just weren't ready. MS moved on it too soon. Thankfully.

Atticus_finch1797d ago

Sorry but it was incredibly bad for gaming. The thing barely worked as intended and the games were broken shovelware. And let's not forget all the lies from Xbox to try and sell it. What happened to Milo?
It's like Xbox it's a perpetual lying machine.

PrimeVinister1797d ago

I had almost forgotten about Milo. It looks so unbelievable in retrospect. How did anyone believe it?!

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TheEnigma3131797d ago

Kinect requirement, TV focused, DRM, and $100 buried Xbone before it even stared.

PrimeVinister1797d ago (Edited 1797d ago )

I think Kinect was the worst of the bunch. They reversed DRM overnight and try to play down the TV stuff when they realised it made them look disinterested in gaming.

Kinect stuck around for six months, preventing sales and making more and more people upset when they dropped the Kinect and the price.

Atticus_finch1797d ago

Don't forget the inferior hardware which affects their game development to this day.
And the constant boasting and lying that hasn't change very much to this day.

kayoss1797d ago

I was kind of excited for the kinect. It had potential. That was until i tried it at one of their Microsoft store. The thing was so laggy and worker who was there, had no clue what he was doing. It kind of made rethink about buying an Xbox One with Kinect.

PrimeVinister1797d ago

I had already been turned off of the idea by Kinect for 360. Even when it worked, the games were bad and showed no potential.

Wii made you understand what they were going to do with it within about 10 seconds of Wii Sports. It went on to become a bit of a joke but at least it worked and had a purpose.

Thundercat771797d ago

The damage to the Xbox brand was so hard that til this day they are just the last place brand in the market.

PrimeVinister1797d ago

Totally. They haven't been really all that relevant since.

Godmars2901797d ago

That has to do with repeatedly failing, having to reaffirm only to again fail at creating a competent flow of decent games.

@PrimeVinister:
Until Game Pass and BC are mentioned. Only for the point to be missed.

kayoss1797d ago

thats because they dont know what they want to be. A gaming console, Television, or a gaming service?

Godmars2901797d ago

@kayoss:
They wanted, expected, to be Steam. To have everyone coming to them and paying for the privilege. That's the exact mentality on display when they tried to push always online.

brewin1797d ago

Its sad because the Xbox one version of Kinect was actually pretty solid. Not for motion games, I couldnt care less about those, but for the other features that are now commonplace in the gaming ecosystem. Things like voice control and optional motion features in games. Stuff that Sony did with the PS camera was pretty sweet and they could have done some of that stuff with Kinect.

The tech was pretty sweet when implemented right though. Who remembers the implementation in Dead Rising 3?! You could lure zombies away by saying stuff into the kinect, it was a bit hokey at first, but it actually enhanced the game significantly once you learned all the different voice commands. There was and still is nothing else like that!

The focus on TV seemed to be an issue for people, but the TV pass through had some real potential. They could have had cable companies giving the XBone out instead of cable boxes! I understood what they were trying to do, but they needed to show the games too, and thats where they lost the core gamers. Being able to jump right to a sports event or TV show with out leaving the console was actually a pretty cool thing. I spent many nights switching between NHL games or TV shows and jumping right back into my games seamlessly, just by telling Kinect to do so. It was better than people care to admit, but I loved it!

People say XBone had no games, but on launch I got Dead Rising 3, AC Black Flag, Watch Dogs, Killer Instinct, Battlefield 4, Forza 5, and Ryse. That was actually a pretty solid lineup in hindsight! Then later on it got gems like Quantum Break, Dead Rising 4, Sunset Overdrive, Gears 4 and 5, the Ori games, Rare Replay, Forza Horizon 3/4, State of Decay 2, ReCore (SUPER UNDERRATED GEM), Halo 5, Halo Wars 2, and all the great 3rd party stuff as well! I dare anyone who sat on the Xbox One to go back and give it a shot now.

It was actually a pretty great console all things considered. Yes the PS4 had better 1st party stuff, stuff that MS just couldnt top or even compete with, but there are some really great games that a lot of people missed out on that they would probably really enjoy if they actually played them. Thats why I recommend a Series S and Gamepass to a lot of people, as its a great way to get an awesome lineup pf games for super cheap!

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