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40°

gamescom 2010 - Dragon Age 2: Looking better than expected

Cynamite reports that Dragon Age 2 gameplay at gamescom is great, including an incredible fight against an Oger and Darkspawn as well as character editing features, classes and the awesome graphics. There are some negative facts mentioned, though, too - although the dialogue features seem to become huge.

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Darkfiber5751d ago

Looking better to video game journalists who play games for 2 hours and will stop playing within the first 10 minutes if it's not easy enough for them, sure, but for fans of hardcore PC RPGs it's looking pretty crappy compared to the first, and the first was far from perfect. Dumbing it down way too much for console kids even though it sold best on PC, stupid business decision there.

AntoineDcoolette5751d ago

Uh, from the GI article I read on DA2 the PC version will be tuned so its game play its more strategic and slower paced than on consoles....

Droid Control5751d ago

The original was old gen predictable fare.

A far cry form next gen RPG's like fallout and oblivion.

Square5750d ago

I'm really excited about the dialogue features - they will be great!

40°

Dragon Age Lead Says Including World State Reactivity Felt Like It Was "Irrelevant Or Not Enough"

Dragon Age 2 set the precedent that the series would always carry our choices over, but was it worth it?

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thegamer.com
TheColbertinator67d ago

If the choices won't matter, why bother? Bioware works so hard at giving meaningful choices but rarely if ever carrying out the impact of such choices to the end.

50°

EA Lays Off Staff Across All Battlefield Studios Following Record-Breaking Battlefield 6 Launch

EA is laying off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands.

68d ago Replies(1)
peppeaccardo67d ago

When logic meets EA it generates anti-matter ..... so try not to apply it in any meaningful way. Entropy is what matters in there !!

badz14967d ago

cue the apologist saying that these are mostly just contractors hired for this specific project bla bla bla

HyperMoused67d ago

TTK for BF employees needs adjusting

50°

EA makes layoffs at Skate developer Full Circle

The free-to-play reboot topped 15 million players in under three weeks, but EA now claims it needs to reshape the development team.

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gamedeveloper.com
Profchaos79d ago

The community warned them this would happen but nope they knew better they continued with the live service push the made the art style cartoonish and this is the result

isarai_lee79d ago

It's always so bizarre when studios announce something super early in development under the suggestion of forming the game to player feedback, and then they push against all feedback heading straight for the cliff while everyone is warning them along the way

badboyz0979d ago (Edited 79d ago )

🤣🤣🤣