
Cynamite reports that Dragon Age 2 gameplay at gamescom is great, including an incredible fight against an Oger and Darkspawn as well as character editing features, classes and the awesome graphics. There are some negative facts mentioned, though, too - although the dialogue features seem to become huge.

Dragon Age 2 set the precedent that the series would always carry our choices over, but was it worth it?
If the choices won't matter, why bother? Bioware works so hard at giving meaningful choices but rarely if ever carrying out the impact of such choices to the end.

EA is laying off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands.
When logic meets EA it generates anti-matter ..... so try not to apply it in any meaningful way. Entropy is what matters in there !!
cue the apologist saying that these are mostly just contractors hired for this specific project bla bla bla

The free-to-play reboot topped 15 million players in under three weeks, but EA now claims it needs to reshape the development team.
The community warned them this would happen but nope they knew better they continued with the live service push the made the art style cartoonish and this is the result
dumb & dumber
Looking better to video game journalists who play games for 2 hours and will stop playing within the first 10 minutes if it's not easy enough for them, sure, but for fans of hardcore PC RPGs it's looking pretty crappy compared to the first, and the first was far from perfect. Dumbing it down way too much for console kids even though it sold best on PC, stupid business decision there.
The original was old gen predictable fare.
A far cry form next gen RPG's like fallout and oblivion.
I'm really excited about the dialogue features - they will be great!