
Probable Failure writes, "MMORPG’s today fall into 3 distinct categories. WoW, games that imitate wow and say they don’t, and games that try to avoid WoW’s paradigms. The problem with the former two is an emphasis on “grinding” or repeating boring tasks over and over and a lack of customization, and with the latter a lack of content. Regardless, all of these games lack the “fun” factor that came with multiplayer games in the pre-internet age. The game also seeks to bridge the “hardcore” and “casual” demographics, by creating a highly competitive environment that will have enough freedom for non-competitive players to do as they please. At the behest of Erik, I am allowing him to post my conceptualized MMO game that I believe (perhaps rather vainly) circumvents all the problems with current MMORPGS."

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."
North American talk. There are plenty of countries in the world where nobody even plays WoW, and hundreds of millions of people play games that are not even close to WoW. Globally, it's just a drop in the pond. I'm sick of everyone thinking it's the be all and end all of the MMO genre just because they still play those "one time we had 11 million players, remember that?" commercials on TV. Dungeon Fighter Online has 200 million players, and it couldn't be further from WoW. Talk about that.