
Actiontrip writes:
Yeah, Actiontrip know, Actiontrip is a bit late with this one, but here it is anyway. Frozenbyte's physics-based platform game Trine received a patch, which updates the game to version 1.08.
The full patch 1.08 notes are as follows:
adds support for NVIDIA 3D Vision
tweaks the antialiasing method, works better now (enabled in the Launcher or "/antialias_samples 8" etc in the game console)
tweaks the last level once again, now no enemies on Very Hard (for the Achievement)
fixes minor item description text errors

Poor reception hasn't killed this series. A document released this week by the EU Education, Audiovisual and Culture Executive Agency (EACEA), confirming projects it plans to help fund in 2018, has revealed that a number of indie studios are working on new games.

VGChartz's Taneli Palola: "Pulkkinen is a relatively new face in the video game industry. Thus far he has worked exclusively on games developed by Finnish game studios, but I wouldn't be surprised if at some point in the near future his music begins to attract attention from elsewhere as well. Given that he is only 34 years old he likely has many more years ahead of him in the video game industry."

"One of the oldest and most integral genres in video gaming is platforming. In the simplest idea, these games involve progressing an avatar through a series of obstacles by jumping from one platform to another. Originating back in the 1980s, platformers are not a pure genre; there is a tendency for other game types to mix in with platforming. For example, Contra gave rise to “run and gun” games; these are a cross of platforming and shooters."-- PlayStation Enthusiast