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The Force Unleashed II Interview - AusGamers

AusGamers spoke to TFUII producer, Brett Rector, about Star Wars: The Force Unleashed II.

From the interview:

"AG: Now the first game touted Felucia as a rich alien world where you guys got to play with the new tech that you had, but it was a first time around utilising that - what did you learn from that experience and will we see more alien worlds that go beyond just making rubbery plants and the like?

Brett: Sure, well you saw we have Cato Namoidia this time around which also featured in [Episode III] Revenge of the Sith, so we're kind of imagining that planet as well and in the first game we had Felucia, but you didn't see too much of that in the movies and it was great to play in that world and that's where we took the technology, to serve our purposes. So now you're going to see more alien worlds and you'll be able to interact with them the way that you would expect to interact with them (or a place like Cato Namoidia)..."

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LucasArts Co-founder David Fox Reflects on Four Decades in the Gaming Industry

In an era where pixels ruled the screen and creativity sparked the imagination, a few names stand out as trailblazers in the gaming industry – David Fox is undoubtedly among them. As a co-founder of LucasArts, Fox played a pivotal role in shaping the landscape of gaming, leaving an indelible mark with iconic titles that continue to resonate with players worldwide. Join Sector as he shares captivating stories about the birth of LucasArts and the enthralling narratives behind some of the industry's most beloved classics.

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mastershredder838d ago

eh…Gilbert, Purcell Schaffer were the trail blazers in that crew. David, while he did do some stuff once, like a real long ass time ago is more like b-list personality that specializes in reminiscing and signing ops at a convention.

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Reflecting on "Star Wars: The Force Unleashed II" Released 13 Years Ago Today

Delve into "Star Wars: The Force Unleashed II" by LucasArts, released 13 years ago today. Explore its gameplay, narrative, and lasting impact on the saga

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The Darkness, Chronicles of Riddick director joins Indiana Jones team

Andersson will act as design director on the title and work in parallel with creative director Axel Torvenius – who was previously art director for the Wolfenstein games and with executive producer Jerk Gustafsson at the helm.

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videogameschronicle.com
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1 - site name in title is only for reviews and previews, please remove 2- don't end a description with '...', it should be a complete sentence/thought
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tags should be just what the story is about, the old companies should not be tagged since it's not about them. Add Jens Andersson and Machine Games. remove 360 and next-gen as well
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isarai1270d ago

Dope! Gotta be honest tho, i completely forgot this existed 😅

Sonic18811270d ago

Still in the early stages. We won't get a reveal until two more years probably 😂

rlow11270d ago

I wish they would make another Riddick, Butchers Bay was the best.

hotnickles1270d ago

You know what games I want way more than Indiana Jones? The darkness and Riddick.

Snookies121270d ago (Edited 1270d ago )

Haha, completely agree... But, the fact that he is involved in this is a definitely a positive sign! Could actually be a good game!

hotnickles1269d ago

You might be right. Indiana Jones will never do Jackie or Riddick stuff though. The darkness was brutal on the eyes and ears lol.

Leeroyw1270d ago

The Darkness was an underrated gem. Fantastic lore and Mike patton from Faith No More voicing the darkness is up there with the great video game voice overs imo.