
GamerCrave.com writes: "The Metroid series is one of the most beloved franchises in Nintendo’s stable – and that’s saying something. To analogize its significance in a slightly blasphemous manner, it’s the “holy spirit” in a trinity that includes Mario and The Legend of Zelda. The well of dedication runs so deep that some…devoted fans have been in a fervor as a result of some big changes to the next installment, Metroid: Other M.
During my hands-on time with the game last week, I was able to get a brief glimpse of some of these changes. Keep reading for my thoughts on the introductory segments, the new control scheme, and if Other M is worthy of the Metroid name."

The rejection is non-final (and even when such rejections are labeled as “final”, the process is far from over, given that there can be, at minimum, an appeal to the Federal Circuit).
Good, as they should! A game mechanic like that shouldn't be locked behind a patent, and Nintendo didn't invent it either.
Nintendo wants to keep wasting money on bullshit lawsuits, real smart in this economy. They should put that money aside for other game projects. On the other hand, I don't care if they waste it all either, and they are screwed in the future maybe that will teach them a lesson.

Nintendo completed its share repurchase and set its secondary offering price at 8,347 yen ahead of March 16 delivery.

Nintendo filed a lawsuit in the United States Court of International Trade.
Nintendo of America is suing the United States government over the sweeping tariffs President Donald Trump put in place last year, according to a complaint filed Friday in the U.S. Court of International Trade and obtained by Aftermath.
LOL I read this on gaff, will they refund the money back to the gamers? highly unlikely. Didn't they just raise prices and pass it onto the gamers? Only Nintendo would send out the Ninjas to the US government.
WIsh I'd tried this at E3. Excited, but I'm one of those curmudgeons who thinks Metroid games need to be mostly devoid of dialog and character development.
"Though the camera would sometimes swoop to frame the action in 2D, Samus never lost the ability to move in all directions. Granted, this didn’t affect my playing; I still breezed through hallways and bridges in a beeline. It filled my brain with fond memories of past single-plane Metroid adventures, but in reality it was a trompe l’oeil – a trick of the eye. I knew Samus was in a 3D environment, but the lack of analog movement and the position of the camera often made me believe it had switched to true 2D."
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Thank goodness. So many "gaming journalists" have misinformed their readers and called this game "2D" that it boggles my mind, but anyone who has watched the game in motion knows better. At times, the auto camera angles frame the action like an old school side scroller. But Samus isn't bound to a 2D plane. It's a 3D game...the camera system just throws people.
Had a chance to play at San Diego Comic Con. I was expecting to be a little disappointed by the control scheme, but I left pleasantly surprised.
Okay... not to knock the game, because I haven't actually played it yet, but this article actually made me cancel my pre-order. I think I may have to pick it up used, if it reviews well. It just doesn't sound like a $50 title to me any more.
I guess I was kinda thinking this would be a TPS version of Metroid, with some 2D puzzles here and there. Now it sounds like a 2D game, rendered with 3D assets, and a few TPS encounters here and there with controls that may not be well-suited to that mode. I guess I expected a new Metroid Prime, but in third-person. I certainly expected to use the nunchuk.
I've been lured into Metroid by the Metroid Prime series, and I want more of that awesomeness. This kinda sounds like it'll appeal to old school Metroid fans... but probably not me.
this guy is out of his mind... :) Metroid always was and WILL be awesome!!! I could pay 60 dollars for it with no problems :)