
Bitmob: The word travel may have origins in the idea of suffering, but if you look up the definition of the word right now, the dictionary states that travel is "often for pleasure or business." Ancient people travelled for necessity as hunter gatherers, or for spiritual pilgrimage. For them, a journey was a fragment of hell, as Chatwin would say. Ancient Egyptians believed that their purgatory would be a journey through the "Field of Reeds." Their afterlife became a projection of journeys they were not able to take during their lifetime. Today, we travel for novelty. Something along the way was lost. Somewhere, we thought we could defy our nature.
We're in Limbo.

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damn, now THAT is a review/article. moar like this please.
Very interesting approach...
Now that's the kind I article I could not only read all the way through, but also recommend to friends. Well done.
I'm not really sure what this is, but it makes me want to play Limbo.
I'm the author of that piece. Though I submitted it to bitmob, it was originally posted at my personal game website/blog/news site. This is where I house all my posts like this, so, not to sound like an advert, but if you liked this piece, then perhaps you'll want to check my website out.
nightmaremode.net
Thanks for reading though, and I'm glad you enjoyed it!