
Guerilla Games says the extra tech work being done to get Killzone 3 running smoothly in 3D will benefit the 2D game's performance.
"That means that the tech guys back home are very hard at work to make sure that the performance gets up there. That benefits the entire game because we need to make sure that 3D runs at 30 frames [per second] and that benefits the 2D version obviously as well," he added.

As PlayStation celebrates its 30th anniversary, let's explore the best PlayStation games Sony has to offer.
There's too many games to choose from
No Metal geat solid 1,2,3,4?
No Resident evil?
No Silent hill?
No Midnight club 3?
No NfS Underground 2?
No Final Fantasy?
No Burnout 3?
No Dragon quest 8?
No Days gone?
No Ace combat?
No Tekken/Soul calibur?......
just from the top of my head
PS1 era was full of great RPGs, PS2 was racing generation i would pick top 200 and even that would be just a fraction.
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
DSOGaming writes: "While Sony does not plan to release Killzone 3 on the PC, Yahfz shared a video that gives us a glimpse at what such a PC version could look like."
PC almost always ends up the best place to play games, even if it takes a while.
What would you rather play decades down the line? A game at a fixed resolution and frame, considering you have a working disc, and the hardware?
Or run it on an emulator that can update the experience all around, and let you use whatever control input you prefer?
If you insist on the former, it's really only for the sake of nostalgia.
The RPCS3 devs are doing great work. And Kami works nicely with it too it seems.
Very neat.
Technical masterpiece.
Guess we can expect more from this game since he makes that claim.
That seems like a rather obvious statement though.
It's like saying "Hey guys since we have to render everything twice for 3D, the 2D version of the game will get a boost since it's only being rendered once."
We've already seen the boost in performance on Super Stardust HD. So I don't know why this is news worthy since it's a statement that could be said by any game doing 3D on PS3.
this game will be great no matter what they do they could just make pong and it will be the best graphics out...so long as they fix the controls i'll buy it