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20°

Why the Kinect Does Nothing for Me...Yet

The Kinect has received much notoriety and fanfare since it was first unveiled as the Natal at E3 2009. I wasn't that excited about it back then, but I still wanted to give Microsoft's motion controls a chance since I was skeptical about Nintendo's movement toward motion controls as well. However, from what I've seen of the Kinect so far, in demos and from personally playing with it at E3 2010, I have zero interest in it.

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360.kombo.com
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5795d ago
40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
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Community36d ago
italiangamer37d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde35d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy35d ago

And then MK1 killed it again.

DivineHand12535d ago (Edited 35d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

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Community42d ago
50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net
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