
Look around the internet and you can learn a lot of things about gamers. One major trend for gamers at the moment is to group together on forums to either complain or praise games. Mostly there seems to be a lot of complaining about changes a game is making or how stupid one company is for not doing something.
That’s all well and good but when people start to use a mathematical calculation when considering if a game is worth buying or just "renting and beating" then things are starting to get crazy. Yes this is a rant about those stupid people that complain that a game isn’t worth their money because it is only x amount of hours.

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."
Sure "value" is relative. But when you're buying something for $70 plus tax the overall length of the experience is going to be a consideration. Especially if the game doesn't have a MP component (which adds longevity).
Making knee-jerk assessments about games based on numerical review scores though, is a relatively stupid practice that needs to stop.
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you missed the point if a great is good it gets brought. but if it can be completed in 6-7 hours and has no replayability (i dont count multiplayer as a reason to buy) then why should spend £40 when i could rent it for £5 and play it for the same amount as if i had bought it
eg god of war 3 - buy as its amazing and will play it through at least twice and want it in my collection
bioshock 2 - rent as i cant see myself playing twice
Cough*Red steel 2*cough.
Yeah sorry but you're mostly wrong. Substitute "quality" for "value" and you'll be much closer to the truth. To me, a game's length determines whether I'm upset that I didn't just rent the thing instead of buying it. If I can complete it as a rental then it has less value, unless it has great multiplayer modes which most games really don't. If you want to play it again, just rent it again. You could do that multiple times and not pay as much as if you had bought it.
By virtue of using the word "value" it means you want bang for your buck. Of course, if games weren't 60 bucks a rip with the target audience mainly teens through thirysomethings, it might be different. If they were marketed to only rich people or retirees, no one would care that they have to drop so much money on one game. The thing is, especially in the current economy, if I am going to buy a game, I want to get the most out of it for my dollars so that I am not compelled to go buy a new game in a day or a week.