
DigitalFoundry: "While Move doesn't have the sci-fi allure of Kinect, the foundations of its basic design are extremely strong, and its performance in terms of precision and latency is best-in-class. There's also the device's basic flexibility: Move can "do" gesture-based games similar to Harmonix's excellent Kinect title, Dance Central. The E3 unveiling of the accomplished SingStar Dance proved that while full-body scanning can't be achieved, the overall effect turns out to be much the same."

A group of surgeons made headlines after they managed to perform an endoscopic procedure on a pig located in Hong Kong by using PlayStation controllers. It involved the use of a PS5 DualSense controller as well as a PlayStation Move controller.
That's really cool. It's crazy something like that is possible with gaming controllers 1000's of miles away.

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.
Lack of games that proved the concept that 3rd parties could then copy en masse?
Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.
Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.
Nice read.
is the 2nd part of the controller, not the style, the price. I won't pay more than $60,since I still would need the camera or does it come included?
On the other Hand Sony needs to get a Star Wars game to use with Move and get all good 3rd party games from the Wii in HD of course.
Excellent, intelligent, specific stuff again from Dr. M. I've yet to hear anything similar from the Kinect camp. Instead, we get lame, transparent excuses like "we're still calibrating for sitting down".
At this point you've gotta give up. If people refuse to see the fundamental technical limitations of flailing-tech, then so be it. It all sounds like a rerun of the HD-DVD denial, or RROD, etc. Sony isn't always rewarded for it, but they get the tech right.