
GamerZines: Crysis was one of the most beloved games to ever appear on the PC, yet there was one section which tarnished the entire game for some players, the zero-gravity levels.
At a recent press event we asked Crysis 2's Nathan Camarillo about this aspect of the original and whether it would return.

EA is laying off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands.
When logic meets EA it generates anti-matter ..... so try not to apply it in any meaningful way. Entropy is what matters in there !!
cue the apologist saying that these are mostly just contractors hired for this specific project bla bla bla

The free-to-play reboot topped 15 million players in under three weeks, but EA now claims it needs to reshape the development team.
The community warned them this would happen but nope they knew better they continued with the live service push the made the art style cartoonish and this is the result

The Congressional Labor Caucus sent a letter to the FTC warning the debt-financed, largely PIF-owned deal could be bad news for workers
lol ya think? they're sending all that work to the cheaper labor market as soon as possible. and FYI, that labor market has exploded in the last 5-10 years. They have enough people to replace every single job. But honestly, EA is over filled with useless upper management as it is. You could probably trim 25% of their staff with no real loss in production. They aren't gamers, they're business execs. Just look at how many AI related jobs they're already starting to post. Its also hilarious that PIF owns Battle field 6
Wait,
The same congress that attacked Lina Khan when she fought the Microsoft Activision purchase.
The same congress that allowed Disney to buy 90% of Fox
The same congress that allowed Liv Golf to buy the PGA
The same congress that sits back while Paramount tries a hostile takeover despite losing the bid for Warner Bros.
NOW, the suddenly cares about doing what's "right" for works? Yeah, right.
EA now owned by The Saudis and Ubisoft to inevitably be owned by China. In hindsight, once EA and Ubisoft started having their financial woes, they should have pulled a Koei Tecmo/Bandai Namco by merging their operations into one.
There were 0 gravity levels? You mean if you jumped, you would never fall back down?
Or do you mean LOW gravity levels?
Funny, cus i actually liked that level. Come on, anyone who played it must've said "Woah! Cool!" when it went zero-G.
Ahh well, no big deal right?
I like that part of the game it was different\interesting.
Aside from graphics, that was the only part of the entire game that made go "woah we have something here".
Well, maybe also the first time I gone strengh mode, jump over a house crashing my way in through the roof, kicked the hell out of 3 guys in invisible mode... I got impressed but it got old after 3 times or so...
They should totally re-do the zero-G and super armor. Zero-G because it was cool. Super armor because it was flawed, makes the game too damn easy, need to be better balanced so you don't feel undestrctible.
The space ship level in Crysis was absolutely jaw dropping.