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No Zero-Gravity Levels in Crysis 2?

GamerZines: Crysis was one of the most beloved games to ever appear on the PC, yet there was one section which tarnished the entire game for some players, the zero-gravity levels.

At a recent press event we asked Crysis 2's Nathan Camarillo about this aspect of the original and whether it would return.

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gamerzines.com
BannedForNineYears5841d ago

There were 0 gravity levels? You mean if you jumped, you would never fall back down?
Or do you mean LOW gravity levels?

ColdFire5841d ago (Edited 5841d ago )

Oh no, flat out zero gravity, was very interestingly done. Even took things like recoil into account. You had thrusters to move of course.

Spydiggity5841d ago

i thought it was an interesting, entertaining section. i don't see how that part tarnished the game. the whole thing was less than 15 minutes

despair5841d ago

i kinda liked it in Crysis, except the enemies moved like lightning and you turned like crap...but still it was an interesting display of the physics engine.

ProjectVulcan5841d ago (Edited 5841d ago )

People are sometimes exceptionally harsh on crysis because of the way it looks. Criticising it as all looks, no substance.

These people have not played the game.

Its easy to see the visuals, and think thats just skin deep and dismiss it. Its reputation is built on its astounding visuals, but its not at the detriment to the core gameplay and story which is of very high quality too. This is a supermodel, but its not dumb. The zero G level is pretty clever, its mysterious, a change of pace. All the talk is about graphics, granted, but put it aside and be excited that crytek can design innovative levels and exciting gameplay too...

Sidewinder-5841d ago

Funny, cus i actually liked that level. Come on, anyone who played it must've said "Woah! Cool!" when it went zero-G.

Ahh well, no big deal right?

Modestmex5841d ago

I like that part of the game it was different\interesting.

BISHOP-BRASIL5841d ago

Aside from graphics, that was the only part of the entire game that made go "woah we have something here".

Well, maybe also the first time I gone strengh mode, jump over a house crashing my way in through the roof, kicked the hell out of 3 guys in invisible mode... I got impressed but it got old after 3 times or so...

They should totally re-do the zero-G and super armor. Zero-G because it was cool. Super armor because it was flawed, makes the game too damn easy, need to be better balanced so you don't feel undestrctible.

Pandamobile5841d ago

The space ship level in Crysis was absolutely jaw dropping.

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50°

EA Lays Off Staff Across All Battlefield Studios Following Record-Breaking Battlefield 6 Launch

EA is laying off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands.

82d ago Replies(1)
peppeaccardo81d ago

When logic meets EA it generates anti-matter ..... so try not to apply it in any meaningful way. Entropy is what matters in there !!

badz14980d ago

cue the apologist saying that these are mostly just contractors hired for this specific project bla bla bla

HyperMoused80d ago

TTK for BF employees needs adjusting

50°

EA makes layoffs at Skate developer Full Circle

The free-to-play reboot topped 15 million players in under three weeks, but EA now claims it needs to reshape the development team.

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gamedeveloper.com
Profchaos92d ago

The community warned them this would happen but nope they knew better they continued with the live service push the made the art style cartoonish and this is the result

isarai_lee92d ago

It's always so bizarre when studios announce something super early in development under the suggestion of forming the game to player feedback, and then they push against all feedback heading straight for the cliff while everyone is warning them along the way

badboyz0992d ago (Edited 92d ago )

🤣🤣🤣

50°

US Lawmakers Urge Review Of EA Sale

The Congressional Labor Caucus sent a letter to the FTC warning the debt-financed, largely PIF-owned deal could be bad news for workers

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aftermath.site
Trilithon126d ago

lol ya think? they're sending all that work to the cheaper labor market as soon as possible. and FYI, that labor market has exploded in the last 5-10 years. They have enough people to replace every single job. But honestly, EA is over filled with useless upper management as it is. You could probably trim 25% of their staff with no real loss in production. They aren't gamers, they're business execs. Just look at how many AI related jobs they're already starting to post. Its also hilarious that PIF owns Battle field 6

lodossrage126d ago (Edited 126d ago )

Wait,

The same congress that attacked Lina Khan when she fought the Microsoft Activision purchase.
The same congress that allowed Disney to buy 90% of Fox
The same congress that allowed Liv Golf to buy the PGA
The same congress that sits back while Paramount tries a hostile takeover despite losing the bid for Warner Bros.

NOW, the suddenly cares about doing what's "right" for works? Yeah, right.

thorstein126d ago

No. There were elections and some of the scum were replaced.

TheColbertinator126d ago

Different elections. Different scum. Same results.

rlow1126d ago

i know its a long shot, but i hope this gets shot down.

ZwVw126d ago

EA now owned by The Saudis and Ubisoft to inevitably be owned by China. In hindsight, once EA and Ubisoft started having their financial woes, they should have pulled a Koei Tecmo/Bandai Namco by merging their operations into one.