
Gamernode writes: "The question everyone asks about DLC is invariably, "Is it worth the extra money?" As modern gamers, you've spent your hard-earned dollars to buy some really expensive hours of gaming up front, so if you're going to pay more for what are essentially additional episodes of the same game, they need to be a bargain. And for the hours of fresh gameplay that it offers, the Borderlands: Double Game Add-On Pack at $20 is just that. This pack features two of the three currently released expansions to the world of Pandora, The Zombie Island of Dr. Ned and Mad Moxxi's Underdome Riot, and each brings some great ideas from other games and incorporates them into the Borderlands universe uniquely."

From Associated Content: "One of the great innovations of this last console generation was the ability to include true online cooperative play in so many games. Sure, we had Halo and Doom on the original Xbox, but the true golden age of co-op began with the Xbox 360.
Many great co-op games are available in the system's library, but there are ten that seem to stand above the rest. All of these games feature full a full cooperative campaign that is playable online (with one notable exception. If you and a friend are looking to have a great time playing together, look no further than these ten great games."

Each week Sony brings PlayStation 3 and PlayStation Portable owners new content, add-ons, games and more. PlayStation LifeStyle catalogs the PlayStation Store updates for the major regions across the globe. Check back every Tuesday and Wednesday to keep up to date with each week's PlayStation Store Update.
Limbo is $14.99. Hmm. Just played the trial and LOVED it, but is it worth that much money? I don't have PS+
Apparently north america, japan and hong kong is the world. No mention of the european update at all.
It's sort of misleading, the way it says "global".
Ahh, I need only wait until tomorrow to find out, anyway.

The Plagued Gamer writes: "Since the start of this console generation, we’ve been assaulted by downloadable content. The incessant nagging of this digital devilry can be troubling but it’s not all completely trivial. On one hand it’s a nice boost for the games we truly enjoy, but it could be giving companies the wrong idea."