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10°
9.4

Infinite Space Review at CheatCC

CheatCC says, "All gems are colored by their flaws, and Infinite Space is no different. One "old school" touch is vagueness concerning where to go or who to find next. This does not happen frequently, but when it does, you'll find yourself filled with a nostalgic sense of frustration. Also, combat can be very difficult. Even random encounters are deadly, although this can only be considered a fault if one grew up playing the kind of RPGs in which non-boss fights are all about button-mashing and repetition. The first boss of Infinite Space is a complete sadist, and the GAME OVER screen will find you again and again until the basics of combat have been mastered. Some amount of grinding is necessary, so it's at least fortunate that Infinite Space has an interesting battle system."

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70°

Infinite Space: The Story Of A Forgotten Space Opera And Sega's Negligence

Space opera fans deserve a chance to experience the vastness of Infinite Space, and Sega needs to make up for its mistake.

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Community760d ago
ZeekQuattro760d ago

I still go back to Infinite Space from time to time. Probably the most underrated game I ever played.

CDbiggen760d ago

Felt like I was the only person who bought and played this lol

40°

Platinum Games on Infinite Space’s biggest success and failure, which are one and the same

EDGE took a trip down memory lane with some of the staff at Platinum Games in its latest issue.

One of the games discussed was Infinite Space, the studio’s first and only handheld game.

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Wrong source
http://nintendoeverything.com/index.php/102237/platinum-games-on-infinite-spaces-biggest-success-and-failure-which-are-one-and-the-same/ Also, VG247 took Inaba's quote out of context. As the original source mentions, he was pretty much joking.
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Gekko4968d ago
Godmars2904968d ago (Edited 4968d ago )

I claim that it should have been a PSP if not a PS3 title.

Wonder if they can port it.

Canary4968d ago

I'm not sure that would have helped the sales numbers in North America. I can't believe it didn't sell well: to me, it's the best DS RPG that's not a remake.

Oh well.

As for a PS3 or PSP port... eh, I'm not sure that would work too well. The style of the combat wouldn't really mesh with what people expect from HD consoles, and the 3D models would have to be completely redone to meet with base consumer expectations.

Godmars2904968d ago (Edited 4968d ago )

As a gamer - one who's into sci-fi yet didn't by a DS for one sci-fi game - I could care less about sales. I personally shouldn't have to care about sales.

And as for the HD console generation, at this point I only see it as the most limited and crippled game generation ever. At least the latter part of the Atari era had the excuse of devs doing blow off hookers.

180°

The significance of a game's setting

In a storyline-driven genre like role playing, a good setting can end up being a game's most important element.

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Community5270d ago
Hufandpuf5271d ago

yeah, having a game about pneumonia but taking place in South America would really get me immersed. :/

THR1LLHOUSE5271d ago

This piece mostly deals with RPGs, but has there been any recent setting as good as Rapture?

I honestly can't think of many that were *that* well realized/interesting.

SybaRat5271d ago

Yep. Half the reason I game is to go to interesting places and do interesting things. Which usually means "kill a lotta things," but still.

NagaSotuva5270d ago

I find space relaxing, except in Mars Matrix.