
There is a somber story unfolding right before the eyes of gamers and journalists alike, and very few have taken notice. It began in early 2008, when Activision merged with Blizzard, subsuming Vivendi Studios in the process. With its scrutinizing, calculating hand in the mix, Activision successfully sought to shelve a mass of original IP's, only one of which was Brutal Legend (the others Wet, 50 Cent: Blood on the Sand, and Ghost Busters). With no legal way out, Tim Schaefer's Double Fine, the company developing Brutal Legend, sat sullenly on a game it dreamt would shake up the industry like never before.

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
AMAZING Article!
I liked how that article cherry picked every game that had a big hype train behind but the games them selves where mediocre. The only thing that article says to me is that if your going to do a new IP MAKE THE BLOODY GAME GOOD.
EA sucks balls, their games are all sh!t. Look what happened to Need for Speed series? Also not to mention their crappy games like Army of Two, Dead Space, Mirror's Edge and so on. Who plays their stupid ass games? No one. Probably those U.S might.