
OXM writes:
"If the Nintendo Wii has proven anything, it's that you can't just bolt on motion controls to a game not intended to have them and expect it to be any good. So we've mind-melded and thought outside the box, using what we know about Microsoft's upcoming Project Natal to select a handful of top titles that would be enhanced with smart Natal support. Plus, we suggest five better names for this stunning new tech. Heck, our suggestions can't be any worse than "Project Natal"!"

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.
I think Natal will be the joke of this gen.
Leaked Natal commercial:
http://www.youtube.com/watc...
Oh man, saying the lines in the dialogue wheel in Mass Effect 3 would be bliss. How cool would that be?