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10°

Interview: Gearbox on Borderlands' End, Future

Cris Faylor of Shacknews wrote:"Gearbox's Mikey Neumann has been billed as many things. Sometimes, he's "a guy who can get you things." Other times, he's a creative director. Today, he's answering some of the questions I had after wrapping up my initial playthrough of Borderlands."

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shacknews.com
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Arsenic136062d ago

Im glad to hear Ninja Assassin Claptrap will be showing up again.

50°

The Behind-The-Scenes Story Of The Art-Style Swap That Saved Borderlands 1

The developers behind the original Borderlands discuss their last-second Hail Mary to change the course of the franchise.

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gameinformer.com
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Community269d ago
Michiel1989268d ago

ever since XIII came out I really loved the cell shaded artstyle in games. I probably wouldn't have tried it if it didn't have such a style like that

80°

Pure Arts Reveals Borderlands Collectible

Pure Arts Reveals Borderlands Collectible that fans should l8ve.

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Community381d ago
100°

Despite Borderlands Movie Flop, Series Saw Boost in Sales; Take-Two to Be Selective on Licensing IPs

Take-Two admits the Borderlands movie was disappointing, though it still contributed to the game catalog's sales.

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thorstein568d ago WhoDisagree(0)Agree(1)
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Community567d ago
-Foxtrot568d ago

"we don’t really need to break out the contribution from the film because while it was economically positive"

Come on, there was nothing positive about it, it literally bled money...not really economically.

Daeloki567d ago

No there was not. The same way there was no Dragon Ball live action movie, nor an Avatar the Last Airbender live action movie :)

RhinoGamer88567d ago

Polish a turd to make a what?!

DefenderOfDoom2567d ago (Edited 567d ago )

So the movie cost 155 million to produce and another 30 million dollars to promote . Borderlands movie brought in around 31 million worldwide . So basically, the Borderlands movie was a 154 million commercial for Borderlands video game franchise.