
Icrontic spoke with NVIDIA regarding their take on AMD's open source "Bullet" physics initiative.

A review for the upcoming Steam Controller has slipped the embargo date, revealing the gamepad's retail price.
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Today, Square Enix revealed several details of "Evercold", the next expansion coming for its popular MMORPG Final Fantasy XIV.
Interesting. I will try the base game free trial when it comes out. I heard you can try the it as long as you want with Lvl 70 cap.
"Yo AMD I'm really happy for you and I'mma let you finish, but PhysX is awesome."
basically
"Vendor-neutral APIs like DirectX and OpenGL have allowed games to proliferate without the nasty divide of hardware exclusivity."
And yet, if you don't run a MS platform, you need to support 2 render backend APIs. One beeing DX the other OpenGL.
Same with OpenCL vs. Direct Compute. And well, with 2 or 3 physics APIs. One beeing PhysX, the others Havok and the smaller free ones Bullet and ODE.
Open != Open (depending on who you ask).
It will help push to a standard which is good for all of us.
PhsyX is a great technology, but it is still very much CUDA, which is still very much NVIDIA, which means AMD will want nothing to do with it by (marketing) principle.
No matter how open it is, it's still totally NVIDIA.
"Open source software is socialism"