
When all is said and done, if you're a fighting game fan MvC2 is an essential purchase. It won't be for everybody – it's at times bewildering, even though button mashing and repeated quarter circle forward motions often result in spectacular combos. Underneath, one hell of a fighting game system is there for those of you who wish to unravel it – the game wouldn't still be played by the pros on the tournament circuit if it didn't require genuine skill to master. But really, the big draw is online play. That and the prospect of a trip down a Dreamcast-coloured memory lane.

Kotaku: “Amingo was an original character introduced in Marvel vs. Capcom 2. He was part of a gentle race of plant people. He was good and he was my friend. Capcom killed Amingo in Ultimate Marvel vs. Capcom 3, and I will never forgive it.“
If they hadn't got rid of Amingo then Kotaku would instead be writing screeching articles about how Amingo is an example of cultural appropriation and racism.
And I fucking dare any of them to deny it.
An unpopular character from a game 20 years ago did not return for for a game that's almost a decade old except for a cameo and of course Kotaku got offended by this...

MvC2 is making a surprise return to Evo 2020 and the community is buzzing about it. Here's why this seminal fighter is one of the most important ever.
Excellent article and I have to add that there is some restraint from high tier players to not abuse the infinite combos and exploits.

Pulling off an adaptation is no small feat. Here are 5 titles that have succeeded in the task of being great comic-book inspired video games.
no character specific endings? pass.