
Split-screen: "A little over two years ago, JGI Entertainment/Kung-Fu Factory co-founder and President Daryl Pitts clarified his company's emphasis on Sony consoles. 'Our company focuses on whichever platforms we feel are best for our products. The PS2 still has the largest home console user base, and it's not necessarily wise to abandon this platform just yet.'
"Many developers followed this philosophy for success when they signed on for several of their games to be PS3 exclusives. Kung-Fu Factory was one of them. It created a 'state-of-the-art rendering engine that enables massive number of hi-res characters and is optimized specifically for the Sony Playstation 3 console'. As with all devs, however, even a predominantly Sony-experienced one like KFF is branching out."

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.
Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.
They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

FuRuy has opened a Twitter account called “Project Alice” teasing a new game announcement on April 25 at 20:30 JST.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.
who cares?what good games has this company brought to the table lately
I don't know if I'd call them "powerful". They may have a lot of experienced staff under their wings, but as a new startup, their effect on the industry is going to be fairly minimal until they make a name for themselves.
The company doesn't make the games, they make the tools that make games great. It really doesn't matter where they go but what they do with the partners they choose. They'll work their craft and help the development community get the most out of wherever they put their resources.
and since when did Sony own this company?.
Santa Monica have always been Sony's main middleware devs. Together with other Sony 1st and second parties they form Sony's ICE team.
KFF anyone else tho kfc?