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220°

PS3 Motion Controller Better than WiiMotion+?

The PS3 motion controller was shrugged off by the press as a Wiimote copy, however there are a few simple reasons why the PS3 motion controller may be better.

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nikola9876220d ago WhoDisagree(0)Agree(0)
Syronicus6220d ago

1:1 motion capture will be what separates the PS3 controller from the Wii-mote, even when the Wii-mote is using Wii-motion plus. I will admit that the motion plus makes the Wii-mote better but it is still not true 1:1.

TW10 is way better with Wii-Motion Plus, I can tell you that much.

nikola9876220d ago

and how do you know that? please don't be stupid...there is no better tracking then accelerator + gyroscope.

Microsoft Xbox 3606220d ago

Before the Wii lanuched I thought it were supposed to have true 1:1 motion controls. That is until I took my first swing in WiiSports golf. Talk about primitive. The best innovative thing about the WiiMote is the infrared sensor. That's about it. I'm glad their upgrading their controls with M+ though. I've been waiting for true 1:1 tracking games. But with Sony bringing out a new motion control on top with sub millimeter accuracy, I may have to get rid of my Wii for good. I'm guessing 3rd party Wii M+ games will now be seeing light on the PS3 too.

menoyou6220d ago

Yep, PS3 motion controller completely destroys Wii Motion Plus. That tech demo was very impressive. If you notice, it registers even the tiniest shakes the hand has.

Tiberium6220d ago

I don't think it's only about 1:1 motion control. I mean you need the eyetoy and the wands for it to work at all. That adds up and it won't be cheap. And another problem with the sony's controller and natal is that there isn't a numchuck-like attachment that allow movement through 3-D environments. You can only move as far as your room size.

beardpapa6220d ago (Edited 6220d ago )

^ Sony's controller has analog controls and digital buttons on em. They demonstrated analog use during the spray can scene. Now as for costs, the PSeye is $39.99 but some people say you can just use a regular usb camera. Add the wand, let's say it's $39.99 as well, then it sets you at ~$80. WiiMotion Plus according to ebgames costs $24.99. Now you can argue that "oh but we need to get the motionplus adapter only." If you take that to account, the PSmotion setup would cost $55 more. But then... say you needed new controllers as well as motionplus cuz for some reason your Wii didn't come with any controllers. You'd need the WiiMote ($39.99), Nunchuk ($19.99), and MotionPlus ($24.99). That's ~$85 right there.

You can still say it's cheaper than the PSmotion. If you need two motion pluses that's about $50. I think however though for the PSmotion, once you got the camera out of the way, you're just paying for each additional wand. While with the Wii option, if you're hoping to add another controller, you got to get the WiiMote, nunchuk, and MotionPlus to complete the setup.

Edit: I have to say though, I'm a little biased against Nintendo. After being suckered into getting several GBAs and adapter links just to play coop Final Fantasy on the GC, I've come to the conclusion that Nintendo likes to sell rehashes of old products and charge a bundle for accessories just to get the "real experience." Animal Crossing comes to mind. If they didn't bundle a memory card w/ that, it would've turned me off from that game.

Product6220d ago

@Syronicus
I dont know if you have done your homework but Wii MotionPlus is actually 1:1. The tech inside does this 100% of the time. Take a watch at the Invensense demo they released for motionplus like a year ago and you'll see exact 1:1. The Wii motionplus not being 1:1 in games is the developers fault not the tech.

TechWiz6219d ago (Edited 6219d ago )

The controller has buttons and a control stick

Syronicus6219d ago

I'm not impressed. Perhaps the devs are not getting it right and for that I will continue to give it a chance but until they prove it is capable then I will still be skeptical.

+ Show (6) more repliesLast reply 6219d ago
wiggles6220d ago

If the PS3 motion controller IS better then the Wii mote, that would be pretty embarrassing being Nintendo has had the technology for at least 3 years.

ravinash6220d ago

Well yeah...thats the point.
For the Wii to improve, them have to either create and better remote or add a plug in like the Wii mote Plus, or they have to replace the whole Wii console.
because Sony have taken the idea and added a camera, it means they can take it a step further.

Yes PS3 will have a more accurate motion controller....But the Wii will still have a 3 year head start and an established name for motion controls. So Both Xbox and PS3 will have their work cut out for them.

wiggles6220d ago

Who knows, maybe this will be better for the Wii. With the other guys getting into the motion field, maybe it will make them step up motion controls past the Wii mote. It does seem like Nintendo needs a good kick in the ass lately lol.

Godmars2906220d ago

Its so embarrassing that everyone at Nintendo is crying into their ever growing pile of money.

wiggles6220d ago

But it's not all about money. It's also about the integrity of the company. And all of the major companies have had their share of embarrassing moments. Like Xbox's RROD's....PS3 and the home delays, as well as the PSP GO leak. It's embarrassing because Nintendo has had a three year advantage, and if Sony comes in and does the exact same thing or better, then that will look terrible on Nintendo, because they allowed the other companies in on their turf.

N4g_null6220d ago

Yes it would be embarrassing but maybe you guys are forgetting some thing here. Motion+ works and it is 1:1 some game designer may limit you so that you can not go out side of their game rules but in the hands of a good designer it is 1:1.

Another thing is the Wii mote now has IR and motion and if you use them both right you can have full body beyond line of site movement. The main problem with SONy's design is line of sight period. Also it will be a lot easier to give a wii mote to some one and ask them to play then two glowing globes. Hopefully they can make some thing cooler than that.

Then you have the past record of the eye toy guy. His games where not all that great and I've seen the tech implemented way better than his sdks for even the PS3. Some thing tells me this is going to work like motion cature data that would actually slow down a game like killzone 2.

There is still one more thing that nintendo could use with the Wii mote that many of you have forgot about. I'm not saying what it is yet they may not even need it this gen because the motion+ is that good.

Another thing is how can you be embarrassed when they are only bragging right now? let them show some real games before you brag. That is what got sony into trouble with the cell.

Morituri6220d ago

So you can't really compare them like that. It is also the reason that sony's method may prove to be superior.

a_squirrel6220d ago

Then again, Sony guys did say they were working on this remote at the same time they were working on the PSEYE

randomwiz6220d ago

whats embarrasing is when a "full" wii controller package ends up being $80.

beardpapa6220d ago

Yea according to the link Phosphor posted. Someone else posted the same video in several other topics before. Watch the whole thing and you'll see it seems that Sony's been having people developing motion controls a long while back. The guy even had the camera do head tracking. And the speaker guy did the headtracking before that other amateur guy who did it (the one that did it using WiiMotes and then PSEye) on the interwebz.

+ Show (7) more repliesLast reply 6220d ago
SpoonyRedMage6220d ago

Now, name we one good use of sub-millimeter tracking in a game(other than drawing a picture or writing your name)? You don't need that much accuracy. Motion+ is already said to be too accurate.

You only need the Wiimote only needs to be pointed towards the Wii when you're using the IR Bar like in shooters. As they pointed out as well if the camera is blocked the PS3 motion doesn't work.

The of more than one is just a stretch to find a reason but what would I expect from a PS3 fansite. Hehe.

Hardly nayone's shrugged the motion controller off anyway, I havent' stopped reading about how it's the best because of "sub-millimeter tracking" which has litte application other than as a buzzword.

ChickeyCantor6220d ago (Edited 6220d ago )

Fact is M+ is recalibrated(not by Nintendo, but by developers) for the games currently in development because its way to sensitive.

I think it was the grand slam tennis developer who said that Motion plus was so chaotic that they had to tweak the sensitivity.
Im not sure what they want with sub-millimeter tracking cause developers will find it disturbing to their game design.

edit:
Gaffy,
Thats not his point, he is just trying to say that people are being hyped into something that isn't really going to be used in a final product. Sub millimeter tracking, really for what game is it going to be used?
He didn't say it shouldnt be there, he is saying its just being used to hype the sh/t out of it.

As its clear someone disagreed with me, are you saying its not true M+ was way to sensitive for the grand slam developer?

edit
@spoony,
They think we are bashing the PS3, obviously they aren't getting your point.

gaffyh6220d ago

If you think like that then you may as well say:

Name one good reason for better graphics?
Name one good reason for more disc space?
Name one good reason for motion controls in the first place?
Name one good reason why we even upgrade our consoles ever?
Name one good reason...

The whole point is to push the industry, if you think like that, you stay stagnant, that's the reason why MS is creating Project Natal, that's the reason why Sony are improving on the Wii's tech.

SpoonyRedMage6220d ago (Edited 6220d ago )

But how will submillimeter tracking improve my gaming experience? No one has been able to name a real application whereas better graphics, more disc space, motion controls in general have obvious applications.

The sub-millimeter tracking is jsut to get everyone to hype it and say how better it is. It's not pushing gaming forward until we can actually have a use for it. If you can actually find a proper use for it I'll conceed my point. The balls in your court.

@V: STFU or name a real use for it in a GAME, which you all like to talk about... go on. May be it will be a good remotre for watching movies with aye?

Microsoft Xbox 3606220d ago

"You don't need that much......"

That's the same old Wii fanboy saying. Always settling for less.

ZuperAmazingCooKie6220d ago (Edited 6220d ago )

"But how will submillimeter tracking improve my gaming experience?"

How will graphics help games? They are already "too realistic". Why would we need Blu-ray? Hell, cartridges were fine. Etc, etc...

Anyhow, if you really want an answer to that question, you WILL get it when the games come out. The developers will gladly answer that dumb question, and you'll realize why so much precision is needed for several games. Oh, and it doesn't sacrifice classic gaming functionality for new gaming functionality, it integrates both. That and the fact that it can also combine with Eyetoy functionality not available on Wii's motion sensor, not to mention Eyetoy's high resolution and PS3's added benefits that will never be found on Wii.

I didn't expect less from Xbox and Wii fanboys. Maybe if you weren't you'd have more credibility.

And by the way, there's no need for stupid add-ons on PS3's Wand, much less a cable in the middle of both sides of the controller that ruins the WIRELESS experience.

@Sidar:

You are a Wii fanboy, and the other guy is an Xbox fanboy. Oh, and if the fact that you own several consoles doesn't make you a fanboy, then I can't be a fanboy, as I own ALL platforms this gen, including DS, PSP, Wii, 360, PS3 and iPhone and my PC is capable of running Crysis.

There's nothing fanboyish about my response, I am simply saying I'm not surprised that the usual PS3 bashers/360 lovers (in the case of spoony) or the Wii apologists (in your case) are the ones saying "it's not needed", just like they said Blu-ray wasn't needed.

ChickeyCantor6220d ago (Edited 6220d ago )

" How will graphics help games? They are already "too realistic". Why would we need Blu-ray? Hell, cartridges were fine. Etc, etc...

Anyhow, if you really want an answer to that question, you WILL get it when the games come out. The developers will gladly answer that dumb question, and you'll realize why so much precision is needed for several games. "

Again, he is just saying its being hyped for no good reason. If they just tell its 1:1 than thats enough, Its just like spoony said, A buzzword.

Don't talk about fanboys when you are one yourself.
And for your information i own a PS3 and Wii not a 360. Ignorance, HA!.

" much less a cable in the middle of both sides of the controller that ruins the WIRELESS experience."
Seriously, and you try to put people down as fanboys?

edit Below:
""But how will submillimeter tracking improve my gaming experience?"

I can snipe with Precision now."

...Are you forgetting the IR functionality?

nikola9876220d ago (Edited 6220d ago )

Sony needs that submillimeter tracking because there is no other way for them to cerate a simple cursor in games,other than that there is no real use for it and please don't argue with these idiots here,soon enough their wand will be the one "collecting dust" :P

saint_john_paul_ii6220d ago

"But how will submillimeter tracking improve my gaming experience?"

I can snipe with Precision now.

SpoonyRedMage6220d ago

Haha Zuper if you think I'm a 360 fanboy you really a deluded fool.

"I can snipe with Precision now."

The Wii's IR bar is actually full 1:1 from your aiming and you can snipe perfectly with it but it does highlight an issue anyway as your hands don't stay perfectly still so you won't get sub-milliter accuracy anyway as your hand probably move more than a millimeter when you're aiming. Also you must have a lot of time to set up a sub-millimeter shot and in that time you're probably been shot five times in the head with less-than-sub-millimeter accuracy.

ChickeyCantor6220d ago (Edited 6220d ago )

"You are a Wii fanboy, and the other guy is an Xbox fanboy. Oh, and if the fact that you own several consoles doesn't make you a fanboy, then I can't be a fanboy, as I own ALL platforms this gen, including DS, PSP, Wii, 360, PS3 and iPhone and my PC is capable of running Crysis. "
Wrong.

"There's nothing fanboyish about my response"
O really?
Wasn't it you who said:
- much less a cable in the middle of both sides of the controller that ruins the WIRELESS experience.-

This was just a pathetic attempt to bash something.
On top of that i wasn't bashing anything, so stop your own fanboyism hypocrite.

" (in the case of spoony) or the Wii apologists (in your case) are the ones saying "it's not needed""
I never said its not needed, i said it won't be used. You know its true. So before you call someone a "Fanboy" learn to read.

@spoony
"ut it does highlight an issue anyway as your hands don't stay perfectly still so you won't get sub-milliter accuracy anyway as your hand probably move more than a millimeter when you're aiming."

Exactly, this will frustrate developers and gamers in the end.
You will get way to much jitter in your aiming if its locked to sub-millimeter tracking. Hell Even the IR from the Wii-mote can be a pain in the ass if your hand is unstable for a sec.

yorkie6220d ago

Just because there are no games out now that require sub millimetre tracking doesn't mean there wont be in the future. You almost seem to be implying that 'sub millimetre' accuarcy is a bad thing, it's what is called progress, thats also why Nintendo brought out motion+ and Microsoft have developed Natal, progress.
If everyone thought the same way you do games systems would still use CD's, TV's would still be standard def, vacuum cleaners would still use bags and not use vortexes to seperate dust from the air !!! it's the natural progression of improvement.
In answer to your question though what about a shooter with sniper rifle ? trying to pull off head shots against small targets great distances away is going to require really precise accuarcy. If the tech is there devs will find ways to use it, ways to improve the game playing experience for us gamers.

N4g_null6220d ago

gaffyh So if you think like the HD guys you get 3rd place?

Seriously disk space for games that fit on dvd even on a PC? That is only pushing blu ray. The graphics are not as good as they should be for the prices you are paying the HD stuff should all be $250 just because it is not really selling. Sony is not improving on any thing they are copying in an attempt to stay relevant.

ZuperAmazingCooKie Graphic are not too realistic bring your mother into the room and tell her you are watching a live action moive and she will laugh at you. I can boot up crysis and do the same thing and people say wow... HD console are not even close to that yet not matter how well you think they look.

Actualy solid state is still better and we will be going back to them soon. the whole point of optical disk where they where cheaper... well try buying a blu ray disk to record on then you can see why people may abandon the PS3 just because of that cost.

What is the credibility you speak of? You don't have if and even if we have it we are still not going to change your minds simply because you believe the Wii is a step back but we are playing it right now and seeing the step forward.

Also no hardcore gamer is going to buy an eye toy any thing from that guy again after the terrible controls he had for the first showing. I can not wait to see the full version of this controller. SONY could barely get a next gen controller ready what makes then think they would be any better with motion?

ZuperAmazingCooKie you had a post where you asked me not to call you names and you come here doing the same. Spoony is one of the few universal gamers here. He does have a point... and you like a raven lunatic ignore it and claim he has no say in the future of gaming like some retarded elite snob.

Here is a clue try having a conversation. Name a game that needs this type of accuracy? Another thing is they are not fanboy IMO because they make real points and don't use thou is better than thee arguments.

You seem to come here just to argue... which is lame.

ChickeyCantor6220d ago

"If everyone thought the same way you do games systems would still use CD's, "

No one is claiming it shouldnt be there, we just think it won't be used.
The point is that motion plus provides enough data to translate movement.
We aren't saying Sony shouldn't progress on it, but they are pretty much in the same time frame on providing something that FOR NOW is enough to translate movement into 1:1.

Its great Sony achieved this and its more than welcome, but to us gamers a thing like Motion plus can already do allot for us(not saying M+ is the ultimate hardware, just talking about what it can do). So why not just hype the PS3-mote by saying: its capable of doing 1:1 too? Why create this new hype of some sort and try to give gamers the idea they will be doing stuff on "submillimeter"...se riously. They could just show off more demo's or games...let that do the talking.

randomwiz6220d ago (Edited 6220d ago )

"You only need the Wiimote only needs to be pointed towards the Wii when you're using the IR Bar like in shooters. As they pointed out as well if the camera is blocked the PS3 motion doesn't work."

Cover the top part of your wiimote, or make someone stand in the way of the imaginary line between your wii mote and the sensor bar.

and last time i saw, in the tech demo, he reached behind his back to pull out an arrow. The connection is not broken if the camera can't see the controller... the ps3 has motion too.

yorkie6220d ago (Edited 6220d ago )

It's not Sony or Microsoft or Nintendo that create the hype, that is created by us and the media. If a company states this tech can do 'sub millimetre' then thats a statement of it's capabilities, by getting worked up over how they word it is helping to create the hype that you seem to dislike. As for thinking it wont be used, neither you nor I know what any of these companies or developers have planned for the new motion controls and if the capabilities for Sony's motion controls add that level of precision then it can only be good for devs to use as when they need it. So it is very much like the CD's being adequate argument, just because you dont think it will be needed doesn't mean it wont be. Someone in another article put it quite well when they said "better to have a gun and not need it, than to need it and not have one". Just because there are not currently any games needing that level of precision dont mean there wont be, after all how can any games be out now requiring that level of accuarcy when the tech wasn't there to achieve it.

N4g_null6219d ago

randomwiz I don't know any one that reaches around their back to get an arrow you would put your hand above your shoulder instead. Plus too the motion+ has to be filtered because it has a similar accuracy to it that would not be great for controls.

Yet the gamers will prove what they like when they buy it. Problem is motion+ will have a huge lead.

Ju6219d ago

"You only need the Wiimote only needs to be pointed towards the Wii when you're using the IR Bar like in shooters"

That's the most annoying thing with the Wii, TBH. e.g. playing that Boom Blox where you shoot the ball, but if you use to much momentum that cursor is all over the place - but not on the screen. Then you have to get back and shoot one of those floating exploding things - while you are busy getting that cursor back on screen, and loosing it because you need a point of reference which you no longer have. Perfect example of a problem that sensor bar will never solve.

Not sure if sub-mm accuracy is really needed. But like HD resolution its just there. Its just time to have it. I can imagine in an RTS this might be useful to select your troops with some precision.

+ Show (14) more repliesLast reply 6219d ago
Orange Juice6220d ago

"When the PS3 motion controller was shown at E3, it was immediately compared to the WiiMotion+ and cast aside. Microsoft's Project Natal stole the limelight at E3 as being a superior technology"

I wish this wasn't so, natal has just as much in common with the eyetoy as the SONYsticks have in common with motionplus. natal is an improved version of the eyetoy, SONYsticks are improved wii wagglesticks, but if you listened to the american press you would think that SONY has spies over at nintendos r&d center, and whenever anybody questions the integrity of natal they are ganged by the one xbox fan left on this site and all of his accounts.

We should let the software do the talking once one of these companies puts out a motion controlled game that all of us core gamers can get in to and enjoy. As of now we dont even know half of the features of either concept.

"I havent' stopped reading about how it's the best because of "sub-millimeter tracking" which has litte application other than as a buzzword."

Demos were shown for the SONYsticks at the e3 conference, and they were completely unscripted. You should watch it sometime. Then, if you have any sort of imagination, you can see how it can be applied. Imagine an elder scrolls type game where you can dismember and incapacitate only with high precision? The possibilities are there, trust me. Put on your thinking cap.

SpoonyRedMage6220d ago

I did watch it and I watched Nintendo's too and the bow and arrow and sword and shield was exactly the same. There's nothing Sony's can do that the Wii Motionplus cannot. You don't need submillimeter tracking to hack people limbs off and the Wii motionplus is already being implemented in a sword fighting game and according to Miyamoto it will be used fully in the next Legend of Zelda. Nintendo's showing of Wii Sports Resort with the archery was also in an actual game not a tech demo.

Oh yeh it's funny you mentioned Sony having spies because they did actually employ the same people who designed the Wiimote to make their remote. Like MS did with the Cell tech but no one's said anything bad about that.

ChickeyCantor6220d ago (Edited 6220d ago )

" Demos were shown for the SONYsticks at the e3 conference, and they were completely unscripted. "

And how was that different from what Nintendo showed? The "sub-millimeter" tracking wasn't even visible to the eye if you compared the things both Sony and Nintendo showed.

Edit:
Spoony was faster i guess =(./

edit:
Spoony, those disagrees? Fanboys =) xD

n4f6220d ago (Edited 6220d ago )

well someone need to tell me the difference between submilimiter and 1:1
and why would submilimiter would be superior if both of them are doing the same danm thing

Ju6219d ago

Spoony, watch this again ( http://lang.stanford.edu/co... ). Sony was working on Eye and controllers since 1999. Not sure how they could have employed anybody from Ninti when they released their product about 5-6 years later.

rockleex6219d ago

Sony used motion controls for the Eyetoy back in 2004.

Please watch the video Ju posted.

+ Show (2) more repliesLast reply 6219d ago
Orange Juice6220d ago (Edited 6220d ago )

Once again, we dont know half of the features of either of natal or the SONYsticks, so to say something like "There's nothing Sony's can do that the Wii Motionplus cannot" is just ignorant. That was not my disagree btw, you just attract them.

Sidar, I never said they were differant, I said improved. They showed you the precision when he was messing with the skeleton, and thats only a prototype of a prototype. The potential is there, but i think we should WAIT UNTIL ONE OF THESE COMPANIES PUTS OUT A MOTION CONTROLLED GAME THAT WE CORE GAMERS CAN GET IN TO AND ENJOY to compare the potential.

ChickeyCantor6220d ago (Edited 6220d ago )

Precision was also shown at the sky-diving thing from wii-sports resort.
People can go on about things being better and what not but they basically have the same effect.

Of course we need to wait for an actual good product using these things.
Even if Sony's controller does sub-millimeter tracking, so what? Motion plus provides enough tracking to do 1:1.

"There's nothing Sony's can do that the Wii Motionplus cannot" is just ignorant. "
Well at least I didnt say that

Edit @Orange Juice:
" :1 tracking in more hardcore games where you have the freedom to mess with the NEXT GEN PHYSICS rather than just slash & kill."

Wii-mote + motion+ can provide velocity( on the X,Y,Z axises) and rotation too, so games won't be a simple Slash and kill scenario with the Wii. At least it doesn't have to be that way.

No offense, but you did in fact admit you don't know much about the wii.

Orange Juice6220d ago

"There's nothing Sony's can do that the Wii Motionplus cannot" is just ignorant. "
No one said that, but you did bring the E3 demo's into this.

read spoonys reply to me, friend.

SpoonyRedMage6220d ago (Edited 6220d ago )

Yer, I did and I admit its pretty ignorant but to proclaim that Sony's is superior because basically they said so is also very ignorant and the fact you're talking about an Elder Scrolls style game using motion controls shows you're not really familiar with the Wii's catalogue of games as there's already a few motion based sword games.

I do agree though, wait for the games to come out using them. Motionplus is already here, we're waiting for Sony now.

Orange Juice6220d ago (Edited 6220d ago )

Spoony, im replying to you because some people need that clarification. My little cousin owns a wii, thats the only experience I have with it. I do know that Sony will surely apply their motion controls differently, and I didnt clarify but I meant imagine seeing 1:1 tracking in more hardcore games where you have the freedom to mess with the NEXT GEN PHYSICS rather than just slash & kill.

edit
"Wii-mote + motion+ can provide velocity and rotation too, so games won't be a simple Slash and kill sceneraio with the Wii. At least it doesn't have to be that way. No offense, but you did in fact admit you don't know much about the wii. "

When the wii has a game that rivals the graphics & physics (which are important to me) of something like ratchet then maybe I will buy one, but right now it doesnt, and I do know that for a fact. Its not too hard to educate yourself on something like the nintendo wii, especially with a close family member owns one.

ChickeyCantor6220d ago

No one was arguing the level of physics or graphics.
Sure if thats your reason not to own one fine, but thats not to say that Motion plus can't provide these things like "physics" based slashing.

Again with no offense, but people are fast to bash the wii out of ignorance. Sure let Sony have their submillimeter tracking and sure people could go for it.

But honestly I don't see how Sony is trying to hype it up with "sub-millimeter tracking, while saying 1:1 is enough. Now they are just hyping it.

Orange Juice6220d ago (Edited 6220d ago )

"but thats not to say that Motion plus can't provide these things like "physics" based slashing. "

Even if the sticks can do the same things, it doesnt mean that the wii can run the same graphics and physics engines as the ps3. Maybe it can, we dont know, but as of now that seems to be the case. We will see in the coming years I guess, bubbles up for a decent conversation.

EDIT Sony will stop hyping up the precision once there is something else to talk about, but right now thats all that it has. No games to talk about yet, once those come thats all we will hear about from them.

N4g_null6220d ago

Orange Juice do your realize what subMM tracking would do to your ai cycles?

You guys do realize precision in these movements would actually cause developers to scale back in graphics on the PS3 right?

Also here is a point what happens when one of your controllers are put in from to the other and the camera can not see the other? How will this be fixed? We don't even know if it can handle other lighting issues. On top of that will it have rubble. If so wouldn't rubble mess up subMM tracking. Another thing is what type of batteries will this thing take? On top of that how is this camera comparable to the z cam tech?

There is many more design questions to ask but hey I'm not going to do their job for them.

+ Show (4) more repliesLast reply 6220d ago
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60°

Final Fantasy X 25th Anniversary Website Launches With New Nomura Artwork and Merchandise

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.

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Community69d ago
-Foxtrot69d ago

Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.

They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

solideagle69d ago

they should know that we are OG fans of VIII as it sold truckload as well. not as much as VII or X. I personally didn't like IX but X and VI are my personal fav.

Shadow Hearts 2 covenant is another game I love. I hope one day someone can make remake, I would be delighted

Relientk7769d ago

Final Fantasy VIII is great and you are always the first to defend it in the comments

50°

Why the Wii is Such a Nostalgic System in 2026

The Wii is now a retro console. Let’s get nostalgic about an often maligned system.

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Community75d ago
ActualWhiteMan75d ago (Edited 75d ago )

Crazy to think the WII is to the Switch 2, as the NES was to the WII back then. 20 Year difference.

jznrpg75d ago

My wife asks me to bust it out (heh) everyone once in a while to play bowling and tennis with the kids. There was a ton of slop on it but some good stuff as well.

Smellsforfree74d ago

Wii was great but boy howdy did it cause Microsoft to go on a dark walk with the Kinect and the disastrous XBox One launch that they arguably never recovered from.

Loktai74d ago

Not nostalgic for me.. I was there.. anyone who wasnt a little kid realized it was a gamecube with shit tacked onto it, it was the "joke" system and was well below even the switch in terms of comparing it to the latest machines at the time. The machine was well loved by young people and "casual gamers" who now remember it 20 years on, or in most cases more of its sales came in the 15-20 years ago range not right at launch- but again its not nostalgic for people who were "gamers" then really, just for those who ended up with one in their house, the games , graphics, interface and online features were archaic already in 2006.

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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italiangamer78d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde76d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy76d ago

And then MK1 killed it again.

DivineHand12576d ago (Edited 76d ago )

15 years went by so fast. I remember playing through the story mode at launch.