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10°

Destructoid: Borderlands Preview

As Destructoid writes, Borderlands has been hot on their radar for a while now, even before the dramatic change in art style that recently saw the game gain huge publicity. They go on describing their impressions after watching a gameplay demo at E3.

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destructoid.com
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50°

The Behind-The-Scenes Story Of The Art-Style Swap That Saved Borderlands 1

The developers behind the original Borderlands discuss their last-second Hail Mary to change the course of the franchise.

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gameinformer.com
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Community261d ago
Michiel1989260d ago

ever since XIII came out I really loved the cell shaded artstyle in games. I probably wouldn't have tried it if it didn't have such a style like that

80°

Pure Arts Reveals Borderlands Collectible

Pure Arts Reveals Borderlands Collectible that fans should l8ve.

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Community374d ago
100°

Despite Borderlands Movie Flop, Series Saw Boost in Sales; Take-Two to Be Selective on Licensing IPs

Take-Two admits the Borderlands movie was disappointing, though it still contributed to the game catalog's sales.

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thorstein561d ago WhoDisagree(0)Agree(1)
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Community560d ago
-Foxtrot561d ago

"we don’t really need to break out the contribution from the film because while it was economically positive"

Come on, there was nothing positive about it, it literally bled money...not really economically.

Daeloki560d ago

No there was not. The same way there was no Dragon Ball live action movie, nor an Avatar the Last Airbender live action movie :)

RhinoGamer88560d ago

Polish a turd to make a what?!

DefenderOfDoom2560d ago (Edited 560d ago )

So the movie cost 155 million to produce and another 30 million dollars to promote . Borderlands movie brought in around 31 million worldwide . So basically, the Borderlands movie was a 154 million commercial for Borderlands video game franchise.