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NextGen Player: E3 2009 Microsoft Impressions

NextGen Player writes:

"Fellow gamers, it's that time of the year again. You can feel the excitement and drama that is E3 with all of the hype, rumours and big announcements that the gaming industry serves up on a BIG silver platter. One of the major attractions at any E3 is the media briefing sessions by the Big 3. Of course I'm referring to Microsoft, Nintendo and Sony. We in the media as well as majority of gamers around the world wait with great anticipation to see and hear what each will bring to the table for the current and coming years regarding new games, peripherals and new innovations in how we experience gaming.

First up at this year's E3 was Microsoft. If you recall from last year's E3 media briefing, Microsoft had done a commendable job in focusing on a great line up of games, introducing the New Xbox Experience and ending with the huge announcement that Final Fantasy XIII would be coming to the Xbox 360, thus putting an end once and for all any exclusivity for the PS3. So how did Microsoft 'bring it' this year? Here are my impressions."

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nextgenplayer.com
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15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
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italiangamer23d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde21d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy21d ago

And then MK1 killed it again.

DivineHand12521d ago (Edited 21d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

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Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net
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