
Pushing Buttons shoots back with an early (eyes-only) reaction to this afternoon's unveiling of 'Project Natal' for Xbox 360.
"In the video montage for 'Natal,' we see a girl controlling a fictional steering wheel along with a racing game, as well as a boy scanning his own skateboard to become an in-game item and proceeding to flap about the carpet in tune with his on-screen representation. But with all this "freedom," how will the player know the terms of the game? How can they avoid accidental movements or unintentional outbursts?"

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.
Is this article really necessary?
Edit: Wow a disagree for what?
Show yourself SDF Troll.
nice gimmick thats it ....just can see myself playing real games without holding something in my hands.
=opinion nothing more
Project natal has blown anything at this e3 out of the water and straight out of the outer hemisphere, anyone who watched it without the fanboy blinkers on will agree, its potential is frightening
Personally i think it is a great idea , just early stages that is all. If you picture this farther down the line the possibilities are virtually endless , you could practically be in the game , one quick example would be a Splinter Cell type game , your actions would be mirrored by "Sam" , go prone and crawl , crouch down and move forward slowly , creep up behind someone and snap their neck , all mirrored on screen , while this may be a good way off yet it does have potential, i look forward to playing the Kung Fu type game in my front room with my 2 boys , looks fantastic.
Browsing through the dashboard just reminded me so much of "Minority Report".
I think it's really cool!!