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80°

No Code Changes Needed to Support Xbox 360 HDMI, Says Developer

In a question posed under Microsoft's Developer Network, a user asked in the XNA Game Studio Express section if any code changes are required to support the HDMI output on the revised Xbox 360. Shawn Hargreaves, XNA Framework Developer at Microsoft, replied simply with "No changes required."

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dailytech.com
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Duplicate story
this story was submitted yesterday.
gta_cb6970d ago WhoDisagree(0)Agree(0)
Duplicate story
just post it as an alternate to the one that is already on the front page
Diselage6970d ago WhoDisagree(0)Agree(0)
gta_cb6970d ago

ummm... this was posted yesterday.. you really need to watch out for what has been posted.

Boink6970d ago

I just found it, my apologies.

gta_cb6969d ago

no worries dude, i know its hard sometimes with loads of news being posted within a little ammount of time :)

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
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Community5d ago
italiangamer6d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde4d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy4d ago

And then MK1 killed it again.

DivineHand1254d ago (Edited 4d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

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Community10d ago
50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net
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Community16d ago