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GDC 07 Developer Walkthrough Pt. 1 - 4

Take a look at the insane amount of upgrades and customization you'll have access to with this gorgeous racer.

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gametrailers.com






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✔ Fixed
Bad Editing
fix this and put all 4 of them in 1 then i will approve
Chagy6994d ago WhoDisagree(0)Agree(0)
✔ Fixed
Bad Editing
you could have posted all 4 parts at once, instead of doing them separately.
specialguest6994d ago WhoDisagree(0)Agree(0)
MrFurious6994d ago

does it look Next-gen ?? No way..nothing comparable to fantastic GT on PS3
Honestly just compare physics and car rendering details, pffff how do they dare coppare it with GT?

Eternal E 8086994d ago

i think your a fanboy for making this comment and sonys writen all over it.

tomfoolery6994d ago

I'm all for the 360,but there is something hum-drum about
the looks of this.Hope they improve it.

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
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Community22d ago
italiangamer23d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde21d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy21d ago

And then MK1 killed it again.

DivineHand12521d ago (Edited 21d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

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50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net
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