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220°

GDC 09: MS Shows off New Developer Tools

IGN writes: "If you thought game makers have eked every last bit of juice out of the Xbox 360, Microsoft is about to give them the tools needed to take at least one more step. A new piece of debugging hardware, called the Xbox 360 Development and Test Kit hardware is on its way to professional developers soon. This new piece of hardware has 1 GB of RAM inside of it -- more than a retail Xbox 360. This will give developers some extra room to work with while making a game that will allow them to push the limits of the Xbox 360 memory while still running debugging software that would normally eat up space on the dev kit."

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i think you should also add dev news as a channel
Columbo6258d ago WhoDisagree(0)Agree(0)
6258d ago Replies(7)
Jockamo6258d ago

Killzone...

such a negative name...

I like Victory Zone. Or Winner Zone. Adrenaline Zone.

Happy Zone.

not Killzone. so... negative.

DelbertGrady6258d ago (Edited 6258d ago )

How about Bible Zone? Or Jack Thompson Zone?

ThanatosDMC6258d ago (Edited 6258d ago )

So i guess i shouldnt write a joke about M$ making us buy 512mb ram sticks later on for $100, huh?

AAACE56258d ago

Example: When you use Windows Vista, you may have 1 Gb of ram in your system. But the system only recognizes 800 and something Mb's of Ram, because part of it is being used for other operations.

If I am understanding this right, the 360's 512 Mb's of Ram are probably only using about 300 for the actual game, with the rest being used for other operations.

This new set up could help them use everything the system has, without wasting space. Overall, it could help the games out tremendously and might make disc space slightly less of a problem for now.

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Zeus Lee6258d ago

Perhaps FunZone 3:Wars of Joy would be better suited to your tastes?

6258d ago
Bnet3436258d ago

Disagrees because you keep referencing anon and 4chan bullsh*t.

SSJSubgeta6258d ago

Thats some funny time wasting website.

Sarcasm6258d ago

"FunZone 3:Wars of Joy"

Leave Halo 3 out of this

:)

+ Show (3) more repliesLast reply 6258d ago
Sangria6258d ago (Edited 6258d ago )

There's something i don't get. Microsoft will provide new dev kits with 1GB memory "to push the Xbox 360's limits". But if developers make a game developed for 1GB RAM Xbox 360, how can it fit in a 512MB Xbox 360?

There are maybe things i will never get, but if it's good for developers, i'm on it. When i see how much Mass Effect is laggy sometimes (especially in the Citadel and Noveria) or Ninja Gaiden 2 (when there are more than 10 enemies), i hope Mass Effect 2 and further games will benefit of those hardware enhancements.

PirateThom6258d ago

They'll be locked to 512 for games.

However, dev kits run debugging in the background which can hurt game performance in testing and maybe cause things to be missed. The debugging won't be on home versions.

It will allow them to see, without running on standard 360s, how their game is performing, while debugging.

GhostofHorizon6258d ago

Developers just get some breathing room, it doesn't affect the games as much as they make it sound...

tudors6258d ago

the extra ram is to allow the developers to access to more tools and debuging facilities, and other extras such as animation tools for avatars, but it while it might inovate I don't think people should confuse it with a new engine, but if the debugging is better, perfect example DLC Fallout the pitt then maybe better performance equals better looking? but Cry-engine 3 is where you should be looking for a Killzone killer.

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30°

FuRyu teases new game ‘Project Alice’ to be announced on April 25

FuRuy has opened a Twitter account called “Project Alice” teasing a new game announcement on April 25 at 20:30 JST.

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40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
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Community21d ago
italiangamer22d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde20d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy21d ago

And then MK1 killed it again.

DivineHand12520d ago (Edited 20d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

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