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Apple slip exposes eight-core Mac Pro

Apple may be about to equip its Mac Pro desktop with Intel four-core Xeon processors, if an inadvertent posting on the company's UK online store is to be believed.

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Bullseye7026d ago

Eight apple cores! Sounds like a powerful beast, but why so many cores?

Neutral Gamer7026d ago

I'd love to say that the cores were gonna be used to give us 4000 frames per second in Quake 4(!), but in reality they'll probably be used to speed up advanced 3D rendering programs or complex simulation work.

Until developers change the way they write their programs to make use of more cores we won't see much of a difference. With so many dual core processors on the PC at the moment, the future looks bright!

power0919997026d ago

The 8 cores will used to calculate why a $1500 laptop, cost $3000 when it's built by Apple.

I am sure it's a difficult calculation to perform.

I am not bashing Apple, just stating a point. :) They are good machines, but not worth the markup IMHO!!

Neutral Gamer7026d ago

Ha ha, that's funny!

I've always wanted to get myself an iMac or a MacPro especially now that you can run Windows on them so easily. But for the equivalent cost you can get a higher specced PC.

Still they do look absolutely gorgeous, something you can't normally say about PC's!

bung tickler7026d ago (Edited 7026d ago )

you know what else is funny, before apple made the switch to intel chips they were running PowerPC chips much like what is in the ps3, they were even given the option by IBM to use cell chips in thier PC's and they passed saying that they werent powerfull enough when compared to intels chips... kinda funny when you hear all this BS about how the cell is super powered this and that. just kinda puts sony's hype in perspective. just my two cents.

hfaze7026d ago

Personally, I think that Apple made the switch over to Intel CPU's/chipsets to bring THEIR cost down... Nevermind the fact that it will be a LONG time before consumers benefit off of this cost-reduction...

Other than for MacOS X (which is one sexy BSD UNIX varient), there is really no reason to not take that same money, and get yourself an Alienware or Falcon Northwest system for a little less money, and get BOATLOADS more performance out of it...

Besides, if Intel CPU's were so much more powerful than the Power5 CPU's, then why did Microsoft ditch Intel when they went from the XBox to the 360? ;-)

bung tickler7026d ago

my guess would be IBM had the cheapest multi core chip at the time that they were designing the 360.

hfaze7026d ago

http://www.macworld.com/200...

"Why did Apple do this?

Jobs said the company made this decision because they want to be making the best computer for our customers, looking forward. He cited his 2003 announcement to ship a 3GHz G5 by mid-2004, a promise that is still unfulfilled. He mentioned that Apple has also failed to deliver a G5-based PowerBook. Clearly, Apple has not been impressed with the pace of processor development by IBM, which builds the G5 chip. And as Jobs said, Apple believes that when it looks to future processor development for chips destined for Apple systems, Intel would progress much faster than IBM would."

In other words, there's nothing wrong with the Power5 architecture (which is why IBM still uses it for their RS-6000 series AIX based servers, and both Microsoft and Sony use it in their latest systems)...

And...

"my guess would be IBM had the cheapest multi core chip at the time that they were designing the 360"

Ummmm... not even close...

Basing pricing on the number of units produced/sold, then the Power5 would be a HORRIBLE choice for a "cheap" multi-core architecture. A design similar to the Pentium D (netburst architecture Intel dual-core) would be the most cost effective since so many of those processors were in production at the time... Not to mention the cost of setting up the manufacturing processes to produce the triple-core varient...

They went with the Power5 for two reasons... First off, it lives up to its namesake as a VERY powerful RISC based CPU... Second off, IBM licensed out the exclusive rights for the Xenon (triple-core) version of the Power5 architecture to Microsoft (preventing their competition from being able to copy them)

Sooooo... Before you go off on a little senseless Sony bashing, do your homework... ;-)

ben hates you7026d ago

the mac no matter how powerful is one crappy ass gaming pc{no games}

30°

Top Racers Need Top Gear – Introducing the Forza Horizon 6 Limited Edition Controller and Headset

Omar writes: "With the Horizon Festival coming to breathtaking Japan, you’ll need the essential gear to prove you’ve got what it takes to become a Horizon Legend as you cruise, drift and explore an open world full of spectacular driving experiences. That’s why we’re happy to announce the newest Limited Edition Xbox Wireless Controller and Wireless Headset collection, featuring inspired designs from Forza Horizon 6. The bright cyan and lime colorways celebrate the Horizon Festival’s recognition of iconic cars and hit music, with special features that are sure to impress any collector."

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Community47d ago
Killer2020UK46d ago

Oh my, that is one gaudy design

40°

EasySMX D05 review

You can get Hall effect controllers slightly cheaper, but you'd struggle to find as feature-rich a package without some heavy, heavy sales.

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Community66d ago
70°

"It's Just So Lame" - RTGI Modder Thinks DLSS 5 Is Impressive But Shares AI Slop Sentiment

Pascal Gilcher calls DLSS 5 impressive but shares the "AI slop" sentiment, explaining the likely tech behind it and why he dislikes it.

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Community73d ago
CrimsonWing6973d ago

I fail to see how this is AI shhhhlllloooop. Looking at the different games they showed, this has made many of them look far better.

isarai_lee73d ago (Edited 73d ago )

It's AI slop because it ignores the artists intent and changes the details ESPECIALLY when it comes to character faces. The scariest part of it is introducing it as the next stage of DLSS, a feature where the current iteration already has controversy surrounding it and for quite a lot of games cannot be fully disabled. So reasonably the precident is already set for what path this could take, and it's not good

blacktiger73d ago

In case you didn't watch the video then let me point just one part. It overrides the lighting. Then the question of what is the point of ray tracing cost and so on. Many of the lighting deletes shadow, including shadow on the face like eyes even chin.

Chard72d ago

Why stop at art when it comes to human input - why not just have AI play the game for us, remove human input altogether

theshizer73d ago

If you don’t like it, just don’t enable it. Personally I think it looks great from the videos I have seen.

isarai_lee73d ago

And what about when you can't? Cause there's plenty of games where you cannot fully disable dlss already, i mean we're well into an era where it's a major crutch for developers to cover up their cut corners, why would this be any different?

blacktiger73d ago

You are playing with people's money and allow Nvidia to scam you.

In case you didn't watch the video then let me point just one part. It overrides the lighting. Then the question of what is the point of ray tracing cost. This is all lie to raise the cost of the graphic card.

Andrew33673d ago

Making characters look more realistic not ok because we want the developer to decide on how the game was intended to look. - Internet

Change entire game through mods thus changing how the developers intended the game to be is ok. - Internet

isarai_lee73d ago

Something consumers can do to a product after they have purchased it, entirely optional and can always be undone with a fresh install

VS

The leading gaming hardware manufacturer making this the next iteration of the main AA/Upscaling technique that is heavily relied upod by modern devs and is not optional in most games.

Not at all the same but nice try

jwillj2k473d ago

At the moment you need 2 5090’s just to get an image on the screen so this is all vaporware until proven otherwise.

Andrew33673d ago

The good news is you can just not use it as well.

Christopher72d ago

It's all about choice in the end. But, I would say that calling it 'more realistic' is quite a stretch. It looks like AI art, and that's rarely realistic.

Urrakia3473d ago

All the comments I see are reminding me of how we got to the current state of gaming when microtransactions were first introduced: "It's completely optional guys, we promise! If you don't like it just don't buy it!"

I think we all know how that ended up.

Popsicle73d ago (Edited 73d ago )

I had the same exact thought the first time this was brought up in a separate article about a week ago. Took me straight back to the conversations surrounding “horse armor.” Just don’t buy it they said. Years later, many IPs I previously enjoyed are so infected with monetization schemes that I don’t even consider purchasing them anymore.

DLSS 5 and the like are the same thing wrapped in a different package. History rhymes but many of us never learn from it.

blacktiger73d ago

Biggest Scam. Overrides lighting and shadow. So why keep Ray tracing? It's all a scam to raise graphic card. We now see Nvidia with Microsoft downturn anything against them. Sony is next!