
Seb Downie, QA Manager, Guerrilla Games: "I have been looking at this with one of our Game Designers and we are starting to come to the conclusion that this is down primarily to the design decision to make the game weightier. Killzone 2 is not a 'twitchy' shooter like some of you might be (rightfully) accustomed to and we think it might simply be down to some growing pains on some people's behalf. In this demo we also did not add the section that comes before this where a player would naturally climatize to the controls and have simply dumped you on Corinth River, so I think a lot of these complaints will be negated by the players natural progression through the full game."

Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.
1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland
I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.
Would like a new IP before Horizon 3. Just because games take so long to make these days.

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
First u posted the all story! No point on clicking the link!
(as of the time i wrote this, not sure it will be changed)
Second, I´ve been playing Resistance 2 and when I go to CoD4 I feel the same thing everyone is complaining about. Its all about adaptation. After 3 runs throughs through the demo of KILLZONE 2 I actually laugh how the Resistance 2 cursor speed reacts! Its freaking fast!
I firmly believe its an adaptation issue. However, if they do a patch to speed the cursor speed up, that would be great!
Jesus,this isn't even an issue,my only problem with the controls was with the Iron sights,thanks to a N4G member I changed the setting and have absolutely zero complaints regarding the controls.
This isn't the same case with Resident Evil 5,where you DON'T have the option to change the controls to run-and gun.
This problem is killing the game for me. I enjoy it less and less everytime I play it. Dear God Guerilla, you have divided people on this control sensitivity. They justify it as weight, but guess what - each gun, from the rifle, to the grenades, to the knives, to the rocket launcher, feel the same way. How does that make any sense?
I created a thread about this in the forum, but the messageboards even on KillZone 2's official board were flooded by complaints about this. People called it lag which worried GG. I knew what it was from the get go, it wasn't lag, it was the X/Y sensitivity.
It should be a concern that people can mistaken it for lag as it suggests they do not like it. If Guerilla want this game to sell millions, it means they want to draw in the conventional FPS crowd - but they will struggle to please the majority of them with this.
The Online play will emphasise this even more when you can't trace a person with your aim because it's all over the place. I am not whining or moaning, I want to love the game but this is just a ridiculous ridiculous decision made by the design team.
There are some who respond by saying "just adjust to it". Why should we adjust for one game out of a whole genre? Why alienate the FPS crowd? The irony being if GG were to change it, those pricks would be the first to complain "change it, change it" after telling us to adjust.
I disagree. FPS is my genre of choice and I must say, cod4 pretty much nailed it for me. However, I have played through the KZ2 demo 15 - 16 times now and I love it. It is true that it takes some getting used to but now I have, I think the controls are great.
It is a matter of preference but why should the devs change an aspect of THEIR game to please a percentage of customers.
had to address these whiners. The game plays fine. He's right . Its a mindset so ppl either need to put or shut up. The control so similar to so many shooters how can ppl not adjust to a lil more weight? really now.