
"Consumers are playing fewer games, playing them for longer, and as a result, outside of a few notable exceptions, many new games are struggling," say Ubi UK.

Rockstar has launched an official marketplace for "every server and every player" to buy mods: Cfx Marketplace.
I wonder how much of this isn't just taken work of others who have modded for free.
Edit: Also, great way for R* to take popular ideas and build them into GTAVI based on demand.
Ah, perfect timing with them taking down the Bully online fan mod. Greedy a$$ company.
I'm not entirely sure how to read this, as it doesn't seem exactly like an exact parallel to Bethesda's paid mods shenanigans.
Rather than single player stuff, this appears to be aimed solely on Cfx Servers. From what I've gleaned, apparently Rockstar bought the Cfx mod team several years ago, coming a few years after weird contentions led them to ban a few of their members. Ultimately, the question is if they plan to keep this contained to only online/servers.
I have to guess to a degree yes. It'd be pretty hard to "force" paid mods for single player when modding files locally on your own machine, but much easier for servers they'll control. So perhaps this is their soft launch ahead of GTA6 online and they'll clamp down more tightly on non-official servers going forward? Ever since they've become a 1 or 2 property studio, I haven't really cared much for Rockstar stuff, so I'm not entirely up on everything surrounding this. Sounds like it has the potential to be problematic further down the line, but right now fairly easy to ignore...I think lol.

Former CEO describes lawsuit filed by Swedish pension fund as a "collateral attack" on Activision Blizzard.
Kotick Made $155 million from MS in the buyout, the little b*tch needs to stop whining. Thanks to this Microslop deal and massive industry consolidation thousands upon thousands of devs and other workers lost their livelihoods. This greedy piggie pervert needs shut up and f-off.

Discover how Sony Interactive Entertainment, Nintendo, and Microsoft continue to collaborate to improve player safety across our platforms.
"Consumers are playing fewer games, playing them for longer" I don't care about current Ubisoft struggling but I do think this is part of why some people seem to get very little enjoyment out of games anymore.
Stuck in a rut putting long hours into GAAS games instead of fitting in time to play good single player games consistently.
*People are playing fewer games made by Ubisoft.
People might be playing fewer Ubisoft games but I dont know if that headline is true for the entire industry.
Can’t recall the last Ubisoft game I bought and played … them boys really fell off . I think my last Ubisoft game was splinter cell conviction on Xbox 360
If I had a dime for every time Ubisoft blamed the consumer for their own failings, I'd have enough money to fund a quadruple A game myself.