190°

Microsoft Reportedly Developing Xbox Emulation for Xbox Ally and Windows Devices

Jez Corden suggests Microsoft is developing Xbox emulation tech for the ROG Xbox Ally and other Windows devices, aiming to bring native Xbox gameplay to PC.

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twistedvoxel.com
Vits89d ago

I really have to wonder why.

Let’s be honest, there isn’t a single Xbox Series game that doesn’t have a PC version at this point. Every major release from this generation is already on PC in one way or another. So when we talk about the Series consoles, the only real thing Microsoft needs to do is expand the Play Anywhere program. If the games I bought on my Series S became playable on my PC or on an Xbox-branded handheld like the Ally, that would practically be the same thing as running Xbox games.

Things only start to get complicated when we look at the older Xbox consoles. But even then, there are ways around it. The Xbox One has a very small library of exclusives that never made it to PC. Realistically, the only two big ones are Halo 5 and Rare Replay, and both could easily be ported over. The rest are mostly Kinect titles, which no one seriously expects to work on PC, delisted games like Forza Motorsport 5, or failure titles like Crimson Dragon.

If we go further back, the Xbox 360 and the original Xbox have a much larger catalog of exclusives. But even on current hardware, backwards compatibility is already very limited. Only a small number of games actually work, and even fewer are still available for purchase. Considering that modern Xbox systems are now fully digital, I really don’t see Microsoft putting that much effort into making those older titles compatible.

Don’t get me wrong, I would love to be able to play Otogi and Blue Dragon natively on my Windows PC. But I really don’t think there are enough people who would care to justify it. Especially when Microsoft can make those games available through streaming instead.

89d ago
Neonridr88d ago

The play anywhere program already supports over 1000 games and growing. Not sure what you mean by "expand"

Vits88d ago

It’s not really that complicated.

Microsoft says this Asus device is an Xbox. The complain from consumer is that, for it to really be a Xbox it should play Xbox games. But here is the problem: to actually play Xbox games, the device has to either translate or emulate a Xbox system, and that is hard to do.

However, Microsoft has a very easy way to make the device feel more like an Xbox. Many games are available on both Xbox and PC. With Play Anywhere, if someone buys the game on one platform, they also get it on the other for free. If Microsoft expanded this program to include every game available on both platforms, which today is almost every new release, they could make the Asus device feel practically like a Xbox.

So when I say “expanding,” I don’t mean having just over 1,000 games. I mean EVERY single game that is available on both the Xbox Series and the Xbox PC Store.

Neonridr88d ago

@Vits - but every single new first party game supports this system. So what games are you asking to be included that aren't already there?

here's a list if you are curious which games support it.

https://www.trueachievement...

For example, recent 1st party games like Indiana Jones, Doom: The Dark Ages, Gears of War Reloaded, etc. are all there, as is almost every Microsoft release aside from some much older titles.

Microsoft has zero say on 3rd party devs supporting the system however, so if you are expecting games like Borderlands 4 to support it, that isn't up to Microsoft here.

darthv7288d ago

There is a slew of OG and 360 bc games that aren't part of the play anywhere program. Perhaps that is what Vits meant by expanding?

I mean it would be nice to be able to load up the ones i have currently associated with my SX. Ones i have been collecting over the years from GWG and other digital purchases. If MS can somehow make 360 and OG emulation possible on a XBO/SX... then that same emulator they use should be compatible with the Ally X or other Windows PC devices.

Neonridr88d ago

@darthv72 - that's fair, that makes sense. Perhaps there is a way for them to do this.

Vits88d ago (Edited 88d ago )

I'm not talking only about first-party games, I'm talking about all games. Again, the whole point is for this device to be an Xbox, and for that, it has to run every game that Xbox has, not only it's "exclusives". We're already excusing them with backwards compatibility titles, so the least they should do is offer 100% of the shared library on Play Anywhere.

Ah, but they can't force third parties to join the system? Well, they definitely can if they choose to. And even without antagonizing their partners, they could make it worth their while, like reducing their profit share to 20% for every game that releases on the program, offer another incentive, etc.

Oh but they can't do that because reasons. Well, then case closed it's not a Xbox and will never be a Xbox.

+ Show (2) more repliesLast reply 88d ago
Christopher88d ago

The why is the hope to maintain their ecosystem on any device. They must continue to promote their ecosystem everywhere and entice people on consoles with bringing their library over to a new device rather than rebuying on PC.

Exthun88d ago

The problem releate to people who bought the game on Xbox and don't have anywhere label on it. They has to buy the game again same for 360 games.

Tapani87d ago

Yeah I can't play my Lost Odyssey and Blue Dragon on the Ally X today, so that's a no-go. Once they introduce Xbox emulation, and if I can rip my game CDs/DVDs that I have and play them via the emulation, that would be awesome. I've been holding on to those copies for 10+ years for this moment lol Not going to buy a Series X for those two games only... (already got the PS5 and PS3 for the full PS library and Switch, 3DS, Vita, and GameBoy Advance for legacy stuff. And a gaming PC that is 3x the performance vs Series X).

+ Show (3) more repliesLast reply 87d ago
88d ago
Eonjay88d ago (Edited 88d ago )

Okay well this is good news for those worried about compatibility if true. Also, it means that the future of Xbox will be PC. I am interested to see how they scale performance. And how they deal with physical media.

RaidenBlack88d ago

So Finally Gears 2,3&3.5, Fable 2 and Halo 5 on PC?

Show all comments (22)
40°

An Update to Our Shared Commitment to Safer Gaming

Discover how Sony Interactive Entertainment, Nintendo, and Microsoft continue to collaborate to improve player safety across our platforms.

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sonyinteractive.com
40°

DLSS 3.8 vs 4.0 vs 4.5: Ultra Performance as Good as Native 4K

NVIDIA rolled out the DLSS 4.5 update at CES last week, adding 2nd Gen Transformer-based Super Resolution technology for all RTX GPUs. The performance scaling varies wildly across the older (RTX 20/RTX 30) and newer (RTX 40/RTX 50) GeForce RTX lineups. We tested NVIDIA’s next-gen upscaling solution across Cyberpunk 2077, Black Myth: Wukong, Oblivion Remastered, and KCD 2.

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pcoptimizedsettings.com
MrDead4d ago

I've been surprised by this, the difference between 4 and 4.5 is very noticeable. It's almost completely or has removed that weird dark ghosting that you'd get in foggy games like Silent Hill 2... and Cyberpunk mixed with a high res texture pack is jaw dropping in ultra 4k.

Also if anyone doesn't know I recommend DLSS swapper, it allows you to inject the latest DLSS version into older games.

batiti932d ago

totally useless since NVIDIA app release last year... It does force latest DLSS to global settings if you ask the app to do so.

MrDead2d ago

The NVidia app doesn't let you choose which version of, DLSS Frame Gen and DLSS Ray Reconstruction like DLSS Swapper does.

Goodguy013d ago

Quite amazing. But, this does probably mean devs will depend on ai even more for their supposed optimizations lol.

Neonridr3d ago

no offense to AMD, but this sort of stuff shows that they are always going to be playing catchup. I guess Nintendo can take advantage of some of these features.

badz1492d ago

With the Switch 2? NVidia can easily lock their proprietary tech to their latest GPUs and the Switch 2 will be stuck on 3.5 for 5 more years at least

Neonridr2d ago (Edited 2d ago )

4 and 4.5 are available on 2 and 3 series cards right now. The Switch GPU is based on 3 series architecture, meaning it has access to some of those features. Obviously not as much as the higher end cards, but still some.

TheDreamCorridor1d 19h ago (Edited 1d 19h ago )

"Better than native."

Native 4K in nearly all games nowadays is actually native resolution with forced temporal anti-aliasing.

TAA smears and blurs frames together to soften jagged edges.

Of course DLSS makes games look "better than native" because native alone without any competent AA methods makes games look horrible.

20°

LEGO Pokémon Arrives February 27th with Pikachu, Eevee, Venusaur, Charizard and Blastoise

LEGO Group and The Pokémon Company International have announced their first ever collection of LEGO Pokémon sets.

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nettosgameroom.com