
Take even greater advantage of the synergistic processing elements (SPEs) of the Sony® PLAYSTATION® 3 (PS3) in this installment of Programming high-performance applications on the Cell BE processor. Part 1 showed how to install Linux® on the PS3 and explored a short example program. Part 2 looks in depth at the Cell Broadband Engine processor's SPEs and how they work at the lowest level.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

Conan the Barbarian is a well-known name across pop culture and entertainment. Join Netto's Game Room as they dive into his forays into the gaming medium.

Leaked source code for Rockstar Games' GTA V appears to have revealed the protagonist of the now canceled Agent.
Oh, I get it. Its all so simple. Can't wait to get home and start making my own games......No seriously, I'm glad I'm just on the consumer end of the games industry, although if any devs out there need a playtester I'd be awesome. Thats what I'm good at, taking someone elses work and telling them what wrong with it. ;)
Yeah dude, once I took a programming class I suddenly got respect for even the crappy devs. =P
Yep its real easy for us to complain about every little thing but sometimes you need a different perspective to humble you a bit. We forget not only are these guys doing a technically difficult job, but they are artists as well and taste is subjective, as is when it comes to taste, there is no right or wrong, only opinion.
Me, I've never complained once about load times on a modern console because I had a Commodore 64 with a Tape deck. It took so long and and was so touchy, sometimes you had to actually leave the room to get a game to load I swear to God. If you poked your head in the door too early it would crash.
Load"*",8,1 AAAARRRRRRRRGGGGGHHHHHH !!!!!!
Ha, I used to write my own "Choose your own adventure" stories where you'd read the text and choose A, B or C or whatever. Pushing the corresponding key would go straight to the next story segment WITHOUT EVEN HAVING TO PUSH "ENTER". Man I though I was so clever. Ha.
Remeber, there's no school like the old school, and someone please bring back The Last Ninja, but only if you make it good. Otherwise just leave it alone.
The Amiga 500 was the real next gen after c64. I loved it to death, till my 2nd one stopped workign and i washed it with water to see if it was the dust which was the problem. But alas the unit was as dead as king tut