
Embracer Group CEO Lars Wingefors tells investors that the digital games empire will shrink some as it attempts to shrink costs and reduce spending.

Rockstar has launched an official marketplace for "every server and every player" to buy mods: Cfx Marketplace.
I wonder how much of this isn't just taken work of others who have modded for free.
Edit: Also, great way for R* to take popular ideas and build them into GTAVI based on demand.
Ah, perfect timing with them taking down the Bully online fan mod. Greedy a$$ company.
I'm not entirely sure how to read this, as it doesn't seem exactly like an exact parallel to Bethesda's paid mods shenanigans.
Rather than single player stuff, this appears to be aimed solely on Cfx Servers. From what I've gleaned, apparently Rockstar bought the Cfx mod team several years ago, coming a few years after weird contentions led them to ban a few of their members. Ultimately, the question is if they plan to keep this contained to only online/servers.
I have to guess to a degree yes. It'd be pretty hard to "force" paid mods for single player when modding files locally on your own machine, but much easier for servers they'll control. So perhaps this is their soft launch ahead of GTA6 online and they'll clamp down more tightly on non-official servers going forward? Ever since they've become a 1 or 2 property studio, I haven't really cared much for Rockstar stuff, so I'm not entirely up on everything surrounding this. Sounds like it has the potential to be problematic further down the line, but right now fairly easy to ignore...I think lol.

Former CEO describes lawsuit filed by Swedish pension fund as a "collateral attack" on Activision Blizzard.
Kotick Made $155 million from MS in the buyout, the little b*tch needs to stop whining. Thanks to this Microslop deal and massive industry consolidation thousands upon thousands of devs and other workers lost their livelihoods. This greedy piggie pervert needs shut up and f-off.

Discover how Sony Interactive Entertainment, Nintendo, and Microsoft continue to collaborate to improve player safety across our platforms.
Hmm... why don't they look to Sony or MS to sell some of these to?
Deadly Embrace
Time to Embrace the consequences of gobbling up more studios than you can handle.
Embracer has over 125 studios and over 15,000 employees. The company has more studios than Sony, MS and Nintendo put together, yet it never once generated enough revenue to crack the top game companies in terms of revenue ( https://www.alltopeverythin... Company of Embracer’s size isn’t sustainable, especially when it’s out performed by much smaller companies (EA, Take-Two, Ubisoft and Bandai-Namco.
Well these companies are going indie and new names lol.