130°

Improving The Elder Scrolls 6 Over Skyrim

KeenGamer: "Have you wondered how Bethesda might go about improving The Elder Scrolls 6 over Skyrim? How can the longevity of the most successful RPG be beaten? Here is a list of ways in which the next entry in The Elder Scrolls series might surpass its predecessor."

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keengamer.com
isarai1511d ago

Color would be cool, one of the main things i hated about skyrim is how dull everything is, also bring back the skills that were stripped from the series like proper spellcrafting, hand to hand, acrobatics, speechcraft, etc.

Lighter91510d ago

Also, cooking, farming, fishing, and mining would be nice additions as well.

CaptainHenry9161511d ago

Why is the PS4 tagged in the article

Phlacky1510d ago (Edited 1510d ago )

Because its available on PS4.

DJStotty1509d ago

@Captain

"Why is the PS4 tagged in the article"

Because Skyrim is available on PS4

Vanfernal1510d ago (Edited 1510d ago )

Color me sceptical. But Skyrim is much simpler than Oblivion. Fallout 4 is much simpler than Fallout 3. They toned down the rpg elements and overall streamlined gameplay. If they want to make Elder Scrolls 6 I think they should go back to their roots.

EnricoPallazzo1510d ago

And Oblivion was simpler than Morrowind.

70°

Skyrim Switch 2 Update Boosts Visuals, But Performance Falls Short

A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

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twistedvoxel.com
gigoran836d ago

they can't get a 14 year old game to run smoothly?

jjb198136d ago

That's ridiculous, lol. I'm waiting for the guy that says its too cpu-intensive for the Switch 2. This game is old af and has been released like 17 times.

160°

Todd Howard on 10 years of Fallout 4 and The Elder Scrolls 6: 'We needed a creative reset'

A decade on from its Game of the Year-winning triumph, Todd Howard reminisces on how Fallout 4 changed Bethesda Game Studios, its TV show adaptation and playtesting The Elder Scrolls 6.

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gq-magazine.co.uk
jznrpg67d ago

They need to look at Morrowind and see what the progression should have been from there instead of the regression we got with the next 2 games. They weren’t horrible games but they could have been so much more.

-Foxtrot67d ago

Fallout 4 just felt too streamlined and accessible to me, the perk system was not as fun as it was in Fallout 3, not saying Fallout 3 didn't have issues but 4 just felt like a complete step back.

mastershredder67d ago

So the part where you just sold the same games for the last 10 years while you focused on 76 and merch, was not a reset from the "creative" aspect eh? How very Todd of you.

lukasmain67d ago

I bought Fallout 4 (I loved Fallout 3) at launch and I couldn't bring myself to finish it or even get close to finishing it. It was soooo damned boring and bland. I played on a very hard difficulty and I had hundreds of stimpaks. One of the only games I've played for a while and not ended up finishing it. I hated it. Just flat out hated it.

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60°

The Elder Scrolls V: Skyrim’s iconic bucket-head stealth was a complete surprise on launch

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.