Dinga Bakaba and Sebastien Mitton of Arkane dive deep into the studio's upcoming Deathloop. Set for a PC and PS5 release later this year, Bakaba and Mittion tell us about the time loop of Deathloop, what it shares with and how it's different from rougelikes, and how the game is taking advantage of the PS5's new features.

Firaxis' Ed Beach and Dennis Shirk talk major overhauls in "Test of Time" update.

A Diablo 2 veteran argues that Blizzard have squandered “the magic” of previous games by focussing on smooth progression and balancing.

"We know that we are a lot more efficient and a lot more collaborative in general when we're actually in the office together"
Looks interesting
I'll enjoy mostly any game with black leads in them. Gamer world needs diversity.
why have hyper realistic CGI; when the game looks cartoonish??