Dinga Bakaba and Sebastien Mitton of Arkane dive deep into the studio's upcoming Deathloop. Set for a PC and PS5 release later this year, Bakaba and Mittion tell us about the time loop of Deathloop, what it shares with and how it's different from rougelikes, and how the game is taking advantage of the PS5's new features.

It's important in life to maintain a broad palette when it comes to culture and the arts. Hideo Kojima agrees, as he continues to use video games like Death Stranding to introduce people to music and other elements they might not otherwise discover.

Longtime Halo artist Glenn Israel and other former Halo Studios workers say the company covered up harassment and bullying in the workplace.
In the past 15 years - how many of these accusations around the globe in the gaming industry have eventually turned out false?
I'd say none. None that I can remember.
I really don't know what's been going on at Xbox. I bet there's a ton people could talk about but locked behind NDA's.
I wish he went into more detail with examples of how he and the other graphic artists were harassed during the time mentioned.

Narrative complexity—through narrative systems and the written word—can do more for retention than any dark pattern.
Looks interesting
I'll enjoy mostly any game with black leads in them. Gamer world needs diversity.
why have hyper realistic CGI; when the game looks cartoonish??