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250°

Quantum Error Developer On Possible Xbox Series X Version: “We Won’t Say Never”

“However, at this time our focus is with PlayStation,” says the developer.

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Community2213d ago
Fishy Fingers2213d ago

Man, gamingbolt have been riding on this interview for a fortnight now.

Kribwalker2213d ago

i guess it’s a paid timed exclusive. That’s typically how it is when devs word it like that

SpaceRanger2213d ago

I mean if you want to make up stuff to feel better, sure?

But the article is pretty clear that their dev-publisher relationship is a key factor, alongside the fact that ... “we feel that our game will run its very best on the PlayStation platform.”

Considering PlayStation has more than double the userbase transitioning into its new console next gen, it only makes sense financially for small studios like theirs.

FanboyPolice2213d ago

What makes more sense financially is taking the game to more people, not restricting it.

Kribwalker2213d ago

if you want to deflect to feel better then sure, it won’t be coming to other platforms. If you want to look at the trends when people say “we’re focused on H platform right now, but we won’t rule out Z platform later” you will see it’s consistently that H platform helped pay some of the cost of development for limited exclusivity only to release on Z platform after the time is up

SpaceRanger2213d ago

@gniosdb

“What makes more sense financially is taking the game to more people, not restricting it.”

It’s easy math my friend. They have enough money to focus on one major platform. Will come to other platforms shortly after when more money is made.

gamer92212d ago

Holy fanboys in the disagree votes - this is basic facts. You're suggesting it takes quite a lot of effort to develop for both systems vs the benefit of the extra sales, which just isn't true. If this was true then why would every multiplat game not just start with ONE of the two to develop on? Change my mind with a logical response please.

rainslacker2212d ago (Edited 2212d ago )

It does cost money to develop for a second platform, or a third. While costs to port have gone down as time goes on, not all devs can commit enough resources to actually release on all consoles at once. Beyond that, there are real world licensing fees that have to be paid before you ever make a penny on your release.

Not sure what the resources of this dev are, but my understanding was that it was a smaller team, and they didn't have huge investment to make a huge game.

Not all exclusives that come out on other platforms later are paid for, nor are all console exclusives which never go to the other platform, nor PC, paid for by the console makers.

+ Show (2) more repliesLast reply 2212d ago
S2Killinit2212d ago

I expect a lot of developers will lean toward PS5. Whether timed, paid, or simply prioritizing their efforts.

gamer92212d ago

PS5 and XSX are similar to develop for. If a company is limiting themselves to 1 of the 2, then they are being paid for it.

S2Killinit2212d ago

I dont think they are very similar. At least not from what we have heard so far. But your opinion is your opinion.

rainslacker2212d ago (Edited 2212d ago )

@gamer

They have similar APU's, at least at the core level, but about all that makes similar is the processor hardware calls. There are other similarities due to the nature of how CPU's and GPU's work, but in general, no, the two systems are more different from one another than the PS4 and X1 are now. They have completely different "best practice" recommendations on how to maximize their potential, and each system has quite a lot of custom process calls that simply aren't available on the other system, or require different implementation.

If one is using a multi-plat game engine, then a lot of this stuff will not be that difficult to port, because there is also PC to consider. But, it does mean that optimizing each version takes longer, and depending on the design of the game, one system may be better than the other in overall performance.

IRetrouk2213d ago

I think most of these third party exclusives will be timed to be fair, get them out on one ecosystem then hit the next once development costs and any contractual exclusivity etc have been covered.

SpaceRanger2213d ago

Doesn’t seem contractual at all. They’re just that small of a company. It happened a lot this gen as studios made money and then transitioned to other platforms with less players.

IRetrouk2213d ago (Edited 2213d ago )

I was talking about 3rd party exclusives as a whole and not just this game, we dont know what or if any deals took place for this games exclusivity🤷‍♂️, I did cover cost in my original statement aswell.

waverider2213d ago (Edited 2213d ago )

they are just going where the money at. More gamers, more sales. That is what happend when you got more then 110 million players. It wont be the only studio to do that.

Futureshark2212d ago (Edited 2212d ago )

PS5 as lead platform from a third-party developer then? I wonder if this will be the trend going forward.

arminukxbox2212d ago

Because Sony paid for timed exclusivity that mean ps5 will be lead platform too who cares it’s just an indie game

Dragonscale2212d ago

So where does it say Sony paid for exclusivity? Its not in the article and fake news tbh.

Kabaneri2212d ago

XSX versions will still be better looking. Raw numbers are more important than secret sauce SSD.

Dragonscale2211d ago

Raw numbers means jack shit, just ask the switch which is currently kicking scorpios ass. The most powerful console never wins.

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60°

Take-Two CEO Once Again Side Steps Grand Theft Auto 6 Price Point

Strauss Zelnick says price of GTA 6 is being carefully considered and that Rockstar is focused on "making the most spectacular piece of entertainment on Earth."

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Community14d ago
Kuma14d ago

If GTA 6 abandons everything that made GTA 5 great, it will crash and burn right out of the gate. GTA 5 was funny and not at all PC. My worry is that they will cave to the PC crowd and ruin the vibes.

Eonjay14d ago

They got freaking BBLs twerking on the top of trucks for the gram, the freaking Flordia joker, and dude running down the stree in their undies and you are worried about it being 'too PC'? The internet has runied gamers. It doesn't matter how non-PC they make the game, you will all listen to the grifters telling you not to believe your lying eyes lol.

gigoran814d ago

"Rockstar Games’ co-founder and former VP of Development Jamie King said he envisions GTA 6 as a game that’s “maybe not quite as edgy or quite as funny” as its satirical predecessors."

oh yeah, totally internet grifters spreading rumors...

blacktiger14d ago

That's part of the plan, they destroyed you but they need to destroy the shareholders? Only 1 shre holder is the true elite that don't care

1nsomniac14d ago (Edited 14d ago )

Meh.., if it’s above £55 I ain’t buying it.

Rockstar are genuinely not half the company they used to be. I was a die hard GTA fan I’ve purchased every game and expansion and spin off day 1.

My opinion of GTA6 is that I can take it or leave it. Not bothered. They burnt too many bridges.

DaReapa14d ago (Edited 14d ago )

So they're actually leaving the door open for an L.A. Noire sequel? Nice!

VaNdAl14d ago (Edited 14d ago )

He should just come out and say it already it's getting stupid it's going to be a 100 bucks $200 for the special edition🤡🤡; 29315;🤣♿

Storm2314d ago

I won't be getting this game until I can get it for $70. SHoot, I could wait for it to be even lower. I don't need the game that badly as my backlog is still huge and I am enjoying playing other things.

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40°

Talking Aliens: The Video Games With Author Mike Diver

Skewed and Reviewed have posted an interview with Author Mike Diver about his pending book on Aliens video games.

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70°

Xbox boss: Memory crisis could impact next-gen hardware pricing

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.

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Community16d ago
Eonjay15d ago

When does this end? Its killing everyone. Consoles and PC. And for what? AI? The benefits of AI are completely outweighed by the negatives. And the government should have never allowed one company to buy up all the RAM.

Lexreborn216d ago

This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.

This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.

I’m not even sure MS has that endurance with Xbox yet

Fishy Fingers16d ago (Edited 16d ago )

I mean.... what?

We're at a point that Samsung wont even provide their own phone department ram because they can sell it at higher prices to 3rd parties (AI). Its more profitable to sell the ram than make their own devices with it.

You think because R&D starts 5 years ago the 3rd party component manufacturers will honour that price? They'll sell it to whomever is paying the most today, not some gentlemens agreement they made years ago. AI farms will buy more volume at higher prices than any console manufacturer will. It'll be the same for Playstation.

Lexreborn215d ago

Contractual agreements are not the same as “gentlemen” agreements. If you think that they work with their distributors a month before production then their entire business model is trash. They work with companies like nvidia constantly for building the graphics cards they need. They work with companies that build motherboards years in advance. This is what proper business planning does.

They are not buying components on a whim like a consumer. So again, considering the ram isn’t a singular module and is integrated into the motherboard I highly doubt they wouldn’t have a final schematic that they are supposed to be building around.

If they are delaying production another 3 years then it’s obvious again this is an after though project and is just trying to be responsive to their bad execution they had the last 14 years.

It also isn’t far fetched to use their failure to produce first party titles the last 7 years including the highly anticipated games I mentioned all being cancelled. That they would continue to you know… lie

Sitdown16d ago

You don't really know how this works huh?

Profchaos16d ago (Edited 16d ago )

Helix is going to be stupidly expensive

Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential

I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought

That's going to be ps6 vs Helix

Eonjay15d ago

Yeah with FSR 5 they should be able to offer a much cheaper version of Helix.

Eonjay15d ago

While this does seem to be the case, I am encouraged by the statement from Microsoft about wanting to provide affordable options. If this means a Series S style Helix, at least there will be something affordable being offered.

XBManiac15d ago

Series S is what has killed Xbox Series so... Will they dare?

blacktiger16d ago

It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs

pwnmaster300016d ago

Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

DarXyde16d ago

Another important lesson from this generation: while Nintendo showed us that prices don't necessarily need to ever drop, we've now learned that waiting 1-3 years does carry some risk that prices increase. This generation is just bizarre in all the wrong ways.

LucasRuinedChildhood16d ago (Edited 16d ago )

The factors are largely external. Covid and Russia-Ukraine war causing inflation led to the first price increase in 2022.

Then we get Trump's tariffs increasing hardware prices, AI boom causing a RAM crisis, war on Iran causing a worldwide fuel crisis which impacts the cost of everything.

Gaming doesn't exist in a vacuum. The last few years have been a shitshow and lot of it was definitely avoidable.

DarXyde15d ago

LucasRuinedChildhood,

For sure. No disagreement on the external factors doing a lot of this. Where I have to gently push back however is on two fronts:

1. The pandemic definitely caused some issues: asynchronous development was a big issue and really complicated timelines and affected game quality. At the same time, when it comes to price hikes, it's really difficult to know what was genuine necessity and what was taking consumers for a ride. The pandemic brought about "stag-flation" which was increasing prices and stagnant wages, which was a problem caused by supply chain constraints. There was also "Greed-flation", where companies that were slightly affected or had no issues took advantage of the situation and squeezed everyone citing supply chain issues when there were none.

2. It's definitely true that the tariffs, AI boom, and RAM crisis were all things enabled by tech broligarchs throwing money at this caricature of a world leader, one of them being Satya Nadella. I don't think Sony and Nintendo have contributed much to this problem if at all, but Microsoft's Nadella I feel was instrumental in causing every one of those issues. Microsoft as a company contributed to both candidates (though they gave Harris 4x as much if I recall), but Nadella was all in on letting AI run wild. He paid for unregulated AI, and got a war that's not a war (even though Trump called it that at least five times on television) that screwed up helium access. So for me, I feel that one of the players in the gaming industry is a key architect of these issues, and for that reason I struggle a bit to think of it as "external".

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